[x3d-public] Facial Animation (HUD accomplished). Reset next.

John Carlson yottzumm at gmail.com
Sat Feb 22 09:23:53 PST 2025


Note that the ProximitySensor is available, but it’s not currently tied to
anything.

Ideas for including the sensor with the rest of the scene are welcome.

John

On Sat, Feb 22, 2025 at 12:47 AM John Carlson <yottzumm at gmail.com> wrote:

> Here's the HUD that Holger mostly did, I just figured out how to do it in
> Python, and adjusted some parameters.
>
> I'm still thinking about how to accomplish calling set_fraction = 0 on the
> IntegerSequencers.  Probably the easiest will be to send a set_fraction
> event into the ProtoInstances and do appropriate things with it,
> in ROUTEs.  I'll also have to figure out how to get the event out of the
> Reset Menu Item.
>
> I'll move the Reset button below all the other MenuItems in the .x3d
> files, and pass set_fraction to the ProtoInstances, which will send a
> set_fraction event to whatever needs to receive it.
>
> I think I can just send the Reset_Clock fraction_changed event to all
> ProtoInstances as set_fraction.
>
> I'm going to rest my legs now
>
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