[x3d-public] X3D Route Editing in the Maya Node Editor

Joe D Williams joedwil at earthlink.net
Fri Jan 17 02:11:51 PST 2025


Hey Aaron,
That looks very interesting. 
Under the covers there has to be a route-like list for event flows.
per frame. 
Good stuff,
Joe

-----Original Message-----
From: Extensible 3D (X3D) Graphics public discussion <x3d-public at web3d.org>
Sent: Jan 17, 2025 1:17 AM
To: Extensible 3D (X3D) Graphics public discussion <x3d-public at web3d.org>
Cc: Bergstrom, Aaron <aaron.bergstrom at und.edu>
Subject: [x3d-public] X3D Route Editing in the Maya Node Editor

Here’s a screenshot of the Maya Node Editor demonstrating the capability of using Maya connections to create X3D Routes.
https://drive.google.com/file/d/1s0vi0_-OCFesbV2zGFSm9HNBtZ7iNQ_N/view?usp=sharing

There’s a lot of work to be done yet, but I’m super excited that I at least was able to get the GUI part of it to work.

Aaron



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