[x3d-public] HAnimHumanoid RAWKEE SkeletonConfiguration

Don Brutzman don.brutzman at gmail.com
Wed Nov 26 15:01:05 PST 2025


WORKSFORME - congratulations and thanks, Aaron!

all the best, Don
-- 
X3D Graphics, Maritime Robotics, Distributed Simulation
Relative Motion Consulting  https://RelativeMotion.info


On Wed, Nov 26, 2025 at 2:21 PM Bergstrom, Aaron via x3d-public <
x3d-public at web3d.org> wrote:

> All,
>
>
>
> I have added a new Skeleton Configuration to the RawKee exporter for Maya,
> so the dev version of RawKee now exports HAnimHumanoid nodes in either a
> “BASIC” or “RAWKEE” config.
>
>
>
> The RAWKEE config allows for no-prep character exports.
>
>
>
> Details and examples can be seen here.
>
> https://vr.csgrid.org/x_ite/skelconfigs/index.html
>
>
>
> Thanks,
>
>
>
> Aaron
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