[x3d-public] RawKee PE v2.0.0 Release (X3D Exporter for Maya) Now Available!
Don Brutzman
don.brutzman at gmail.com
Mon Sep 1 05:08:42 PDT 2025
[cc: HAnim mailing list]
Congratulations on this great progress Aaron. 😀👍
Am looking forward to getting one or more of your models added to the
example archives - perhaps a whole section, if you like.
- HumanoidAnimation (HAnim) X3D Examples Archive
- The HumanoidAnimation (HAnim) X3D Examples Archive includes a growing
number of humanoid models using joints, segments, skin, and animation
behaviors.
- https://www.web3d.org/x3d/content/examples/HumanoidAnimation
At that point, with an example or two shared in version control and
published, we can iterate on multiple further improvements with other tools.
- X3D-Edit and X3D Validator
- https://www.web3d.org/x3d/tools/X3D-Edit/X3D-Edit.html
- X3DOM and X_ITE publication, X3DOM and X_ITE online editors,
- refining and documenting best practices,
- etc. etc.
Looking forward to seeing you in action at Web3D 2025
<https://web3d.siggraph.org/2025/> to learn more. Having fun with X3D and
HAnim!
all the best, Don
On Sun, Aug 31, 2025 at 8:43 PM Bergstrom, Aaron via x3d-public <
x3d-public at web3d.org> wrote:
> The RawKee PE v2.0.0 Release of the X3D Exporter for Maya 2023-2026+ is
> now available.
>
> - Learn more at: https://www.web3d.org/rawkee-pe
>
>
>
> Support for:
>
> - Two-Sided Appearance
> - Material, PhysicalMaterial, and UnlitMaterial nodes.
> - Skinned HAnim Characters with Animation
> - Set export location as a RawKee Project or Castle Game Engine Project
> - And more…!
>
>
>
> Thanks,
>
>
>
> Aaron
>
>
> _______________________________________________
> x3d-public mailing list
> x3d-public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>
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