[x3d-public] RawKee PE v2.0.0 Release (X3D Exporter for Maya) Now Available!

Don Brutzman don.brutzman at gmail.com
Mon Sep 1 05:08:42 PDT 2025


[cc: HAnim mailing list]

Congratulations on this great progress Aaron.  😀👍

Am looking forward to getting one or more of your models added to the
example archives - perhaps a whole section, if you like.

   - HumanoidAnimation (HAnim) X3D Examples Archive
   - The HumanoidAnimation (HAnim) X3D Examples Archive includes a growing
   number of humanoid models using joints, segments, skin, and animation
   behaviors.
   - https://www.web3d.org/x3d/content/examples/HumanoidAnimation

At that point, with an example or two shared in version control and
published, we can iterate on multiple further improvements with other tools.

   - X3D-Edit and X3D Validator
   - https://www.web3d.org/x3d/tools/X3D-Edit/X3D-Edit.html
   - X3DOM and X_ITE publication, X3DOM and X_ITE online editors,
   - refining and documenting best practices,
   - etc. etc.

Looking forward to seeing you in action at Web3D 2025
<https://web3d.siggraph.org/2025/> to learn more.  Having fun with X3D and
HAnim!

all the best, Don

On Sun, Aug 31, 2025 at 8:43 PM Bergstrom, Aaron via x3d-public <
x3d-public at web3d.org> wrote:

> The RawKee PE v2.0.0 Release of the X3D Exporter for Maya 2023-2026+ is
> now available.
>
>    - Learn more at: https://www.web3d.org/rawkee-pe
>
>
>
> Support for:
>
>    - Two-Sided Appearance
>    - Material, PhysicalMaterial, and UnlitMaterial nodes.
>    - Skinned HAnim Characters with Animation
>    - Set export location as a RawKee Project or Castle Game Engine Project
>    - And more…!
>
>
>
> Thanks,
>
>
>
> Aaron
>
>
> _______________________________________________
> x3d-public mailing list
> x3d-public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>
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