[x3d-public] cyclic
GPU Group
gpugroup at gmail.com
Sun Mar 29 11:01:26 PDT 2026
There doesn't seem to be anything to stop a scene from being cyclic --
freewrl has no defense against it, and simply crashes likely from stack
overflow.
-Doug
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "
http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interchange'>
<head>
</head>
<Scene>
<Group DEF='CYCLIC'>
<Shape >
<Appearance >
<Material />
</Appearance>
<Cone />
</Shape>
<Group USE='CYCLIC'/>
</Group>
</Scene>
</X3D>
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