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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>First I apologize for getting the names
wrong, Keith. My eyes ain’t what they used to be. Maurio
was what I read on the original set.</span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'> </span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>I used the version from the tutorial which
did originally use the AudioSensor and that song, but for this video, I let it
run in Vivaty Player. Also note the instruments were gone because I think
those were extrusions.</span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'> </span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>I still say kits of such models with some
easy to construct templates would be a great way for the Can’tAffordTheBigVideo
bands to take tools like Jing, a movie editor and put together YouTube vids.
It’s such an easy concept and with the very low costs and just a bit of
tutoring, they can do it.</span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'> </span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>Thanks again for the models. I had
this sitting around from the tutorial and thought, what the heck, might as well
make another Tuber. It’s a shame the mp4 format crunches the res
and color the way it does. In the original 75mb wmv, it looks fabulous.</span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'> </span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>Ummm… I haven’t played with
the Flash Vivaty player yet. Anyone out there tried it? What sort
of interactivity does it support?</span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'> </span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>len</span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'> </span></font></p>
<p class=MsoNormal style='margin-left:.5in'><font size=2 face=Tahoma><span
style='font-size:10.0pt;font-family:Tahoma'>-----Original Message-----<br>
<b><span style='font-weight:bold'>From:</span></b> Keith Victor
[mailto:keithrvictor@gmail.com] <br>
<b><span style='font-weight:bold'>Sent:</span></b> Saturday, November 21, 2009
9:15 PM<br>
<b><span style='font-weight:bold'>To:</span></b> Len Bullard<br>
<b><span style='font-weight:bold'>Cc:</span></b> Alan Hudson;
x3d-public@web3d.org<br>
<b><span style='font-weight:bold'>Subject:</span></b> Re: [X3D-Public] X3D
Music Video</span></font></p>
<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'> </span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'>Thanks Len!</span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'> </span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'>Good to see the tools and content put to good use!</span></font></p>
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style='font-size:12.0pt'> </span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'>I put the original version of this together a couple
of years ago. The avatars, animations, and drumset were created by
Victoria Turri ( GammonBrat, and the late Maurio Turri's Wife ).</span></font></p>
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style='font-size:12.0pt'> </span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'>I implemented and used a custom Node, AudioSensor, to
trigger the animations based on beat detection and frequency
distribution. Did you use the Flux AudioSensor in your
version? If not, are the animations in sync with the music?</span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'> </span></font></p>
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<div>
<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'>Attached is a screen shot of the original
version. You can see the frequency distribution animating in the
background.</span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'> </span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'>Unfortunately, the AudioSensor no longer works in the
Vivaty Player. Works fine in the old Flux Player. What player did
you use?</span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'> </span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'>Cheers;</span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'> </span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'>Keith Victor ( not Kevin )</span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'>Vivaty, Inc.</span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'><br>
<br>
</span></font></p>
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<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'>On Sat, Nov 21, 2009 at 11:37 AM, Len Bullard <<a
href="mailto:cbullard@hiwaay.net">cbullard@hiwaay.net</a>> wrote:</span></font></p>
<p class=MsoNormal style='margin-left:.5in'><font size=3 face="Times New Roman"><span
style='font-size:12.0pt'>In the interactive version, sure. Those are the
canned movements from the<br>
VivatyStudio library with some modifications, screen shot with Jing and<br>
edited together in Sony Vegas. For real-time, I'd add a lock control so<br>
the viewer could sit back and watch or take control of the camera.<br>
Originally it was a tutorial for demonstrating how to control the music<br>
selections, volume etc. from the HTML wrapper page. OTOH, YouTube is
radio<br>
these days so why not screen capture and go with it.<br>
<br>
For virtual reality albums, ROL is still a better realization. I had a<br>
chance to discuss that concept with an A-list movie music producer recently.<br>
Game people approach him and he wasn't interested. When I explained the<br>
potentials of 3D real-time audio he was intrigued. I think too often the<br>
gamers go after these folks as subcontractors to their own work and don't<br>
understand that these folks are composers looking for ways to expand their<br>
own art. A key concept for the future of most media is the ability to<br>
release simultaneously in multiple formats and cost points.<br>
<br>
We still have to come to a respectful consensus on copyrights, mash ups etc.<br>
The A-list artists get that more than some realize and are looking to do the<br>
right thing for all concerned.<br>
<font color="#888888"><span style='color:#888888'><br>
len</span></font></span></font></p>
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<p class=MsoNormal style='margin-right:0in;margin-bottom:12.0pt;margin-left:
.5in'><font size=3 face="Times New Roman"><span style='font-size:12.0pt'><br>
-----Original Message-----<br>
From: Alan Hudson [mailto:<a href="mailto:giles@yumetech.com">giles@yumetech.com</a>]<br>
Sent: Saturday, November 21, 2009 10:11 AM<br>
To: Len Bullard<br>
Cc: <a href="mailto:x3d-public@web3d.org">x3d-public@web3d.org</a><br>
Subject: Re: [X3D-Public] X3D Music Video<br>
<br>
Len Bullard wrote:<br>
> <a href="http://www.youtube.com/watch?v=W3s1jOoI0yg" target="_blank">http://www.youtube.com/watch?v=W3s1jOoI0yg</a><br>
><br>
><br>
><br>
> X3D music video. Dirt cheap. Thanks to Tony Parisi, Kevin
Victor and<br>
> Maurio Turri.<br>
><br>
><br>
><br>
> I screen captured the tutorial for the music sequencer. I'm
surprised<br>
more<br>
> bands don't do this. The only problem is the color/rez takes a
beating.<br>
><br>
<br>
that was really cool.<br>
<br>
If someone was running it interactively would you want them to be able<br>
to control the camera? Ie I liked the camera movements starting towards<br>
the middle. But I'm not certain if the user had camera control they<br>
would get the same experience.<br>
<br>
<br>
</span></font></p>
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