It's a great idea, actually. If Fraunhoffer is involved I would hope it has strong roots in VRML/X3D (but with much-need fixes).<br><br>Meantime, prototyping based on WebGL is a great way to prove it.<br><br>My $.02<br>
<br>Tony<br><br><div class="gmail_quote">On Wed, Aug 8, 2012 at 1:58 PM, Joshua Smith <span dir="ltr"><<a href="mailto:jesmith@kaon.com" target="_blank">jesmith@kaon.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<a href="http://www.tgdaily.com/software-features/65264-interactive-3d-to-come-to-html" target="_blank">http://www.tgdaily.com/software-features/65264-interactive-3d-to-come-to-html</a><br>
<br>
What the bejeezes is XML3D?<br>
<br>
-Joshua<br>
<br>
<br>
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</blockquote></div><br><br clear="all"><br>-- <br>Tony Parisi                             <a href="mailto:tparisi@gmail.com" target="_blank">tparisi@gmail.com</a><br>CTO at Large                         415.902.8002<br>Skype                                     auradeluxe<br>
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