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<p>Michalis, it looks like you have to add component statements to
the X3D4 XML when converting to X3D4? I will regen fieldTypes.js
for X3D4. Once we get past the X3D validator, we will pursue
other errors. Let me know about if we should pursue this. Here
is the original glTF:
<a class="moz-txt-link-freetext" href="https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/IridescentDishWithOlives">https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/IridescentDishWithOlives</a>
. Are you using Blender to convert glTF to X3D?</p>
<p>John<br>
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<p><img src="cid:part1.1441F5C3.7BEC3477@gmail.com" alt=""></p>
<img src="cid:part2.266A7CF5.E584BF3D@gmail.com" alt="">
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