<div dir="auto">I think we should seriously consider question 1. Are scripts that are inside protobodies copied?</div><div dir="auto"><br></div><div dir="auto">Leonard at one point stated that scripts in X3DOM need to be handled with scripts before the Protos, which befuddled me. But now that we have Protos started or finished, how do we handle all the copied scripts inside the instanced Protos, if that’s how protos are instantiated? I know this is handled in X_ITE, have people looked at X_ITE enough to provide feedback?</div><div dir="auto"><br></div><div dir="auto">I could probably give an overview of what I did with scripts and X3DOM, but I don’t think it’s appropriate production code.</div><div dir="auto"><br></div><div dir="auto">Should we state that scripts should not be in protobodies? Thoughts?</div><div dir="auto"><br></div><div dir="auto">John</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Tue, Nov 30, 2021 at 1:39 PM John Carlson <<a href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;padding-left:1ex;border-left-color:rgb(204,204,204)">Information needed:<div dir="auto"><br></div><div dir="auto"><br></div><div dir="auto">1. Do scripts in proto bodies get copied?</div><div dir="auto"><br></div><div dir="auto">2. What are the stumbling blocks to getting script fields into the event model?</div><div dir="auto"><br></div><div dir="auto">3. If scripts are transformed, how?</div><div dir="auto"><br></div><div dir="auto">4. What is the new event model for X3D4?</div><div dir="auto"><br></div><div dir="auto">John</div>
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