<div dir="auto">This maybe the playcanvad example with IOR:</div><div dir="auto"><br><div dir="auto"><a href="https://cx20.github.io/gltf-test/examples/playcanvas/index.html?category=tutorialModels&model=IridescentDishWithOlives&scale=8&type=glTF">https://cx20.github.io/gltf-test/examples/playcanvas/index.html?category=tutorialModels&model=IridescentDishWithOlives&scale=8&type=glTF</a></div><div dir="auto"><br></div><div dir="auto">Johm</div></div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Fri, Jul 22, 2022 at 11:36 PM John Carlson <<a href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;padding-left:1ex;border-left-color:rgb(204,204,204)"><div><a href="https://twitter.com/playcanvas/status/1549422233701044226?s=21&t=xnxmncFuwh4ao__lUlKgTw" target="_blank">https://twitter.com/playcanvas/status/1549422233701044226?s=21&t=xnxmncFuwh4ao__lUlKgTw</a></div><div dir="auto"><br></div><div dir="auto">AFAIK, not really for shape modeling, but one can import FBX, last i checked.   Very good on textures, material, shaders, and scene hierarchy!</div><div dir="auto"><br></div><div dir="auto"><br></div>
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