<div dir="ltr"><div dir="ltr"><div dir="ltr">Um, then why is angle even listed here?<div><br></div><div>Confusing as heck!</div><div><br></div><div><a href="https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/concepts.html#t-Standardunits">https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/concepts.html#t-Standardunits</a><br></div><div><br></div><div>John</div><div><br></div></div></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Fri, Oct 13, 2023 at 7:19 PM Joe D Williams <<a href="mailto:joedwil@earthlink.net">joedwil@earthlink.net</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div style="color:rgb(0,0,0);font-family:arial,sans-serif;font-size:12pt"><p style="margin:0.1rem 0px;line-height:1"><span style="color:rgb(0,0,0);font-family:"Times New Roman";font-size:medium;white-space:normal;float:none;display:inline">> otherwise specified in a UNIT statement </span></p>
<p style="margin:0.1rem 0px;line-height:1"> </p>
<p style="margin:0.1rem 0px;line-height:1"><span style="color:rgb(0,0,0);font-family:"Times New Roman";font-size:medium;white-space:normal;float:none;display:inline"><a href="https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/concepts.html#Standardunitscoordinates" target="_blank">https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/concepts.html#Standardunitscoordinates</a></span></p>
<p style="margin:0.1rem 0px;line-height:1"> </p>
<p style="margin:0.1rem 0px;line-height:1"><span style="color:rgb(0,0,0);font-family:"Times New Roman";font-size:medium;white-space:normal;float:none;display:inline">"However, the world coordinate units may be modified by specifying a different length unit using the UNIT statement."</span></p>
<p style="margin:0.1rem 0px;line-height:1"> </p>
<p style="margin:0.1rem 0px;line-height:1"><span style="color:rgb(0,0,0);font-family:"Times New Roman";font-size:medium;white-space:normal;float:none;display:inline">There is Not Now nor will there Ever be a UNIT statement that allows degrees for rotation and orientation. </span></p>
<p style="margin:0.1rem 0px;line-height:1"> </p>
<p style="margin:0.1rem 0px;line-height:1"><span style="color:rgb(0,0,0);font-family:"Times New Roman";font-size:medium;white-space:normal;float:none;display:inline">Never, will angles appear in any x3d animation interpolator. </span></p>
<p style="margin:0.1rem 0px;line-height:1"><span style="color:rgb(0,0,0);font-family:"Times New Roman";font-size:medium;white-space:normal;float:none;display:inline">To apply an import using angle units, it is converted to x3d before use, then discarded or possibly stored somewhere away from working area for reference. </span></p>
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<p style="margin:0.1rem 0px;line-height:1"><span style="color:rgb(0,0,0);font-family:"Times New Roman";font-size:medium;white-space:normal;float:none;display:inline">Thanks and Best,</span></p>
<p style="margin:0.1rem 0px;line-height:1"><span style="color:rgb(0,0,0);font-family:"Times New Roman";font-size:medium;white-space:normal;float:none;display:inline">Joe</span></p>
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<p>-----Original Message-----<br>From: John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>><br>Sent: Oct 13, 2023 11:44 AM<br>To: X3D Graphics public mailing list <<a href="mailto:x3d-public@web3d.org" target="_blank">x3d-public@web3d.org</a>><br>Subject: [x3d-public] Units for BVH vs HAnimMotion.values</p>
<p style="margin:0.1rem 0px;line-height:1"> </p>
Apparently BVH uses degrees for rotations. Units for HAnimMotion should use radians unless otherwise specified in a UNIT statement, AFAIK.
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<div dir="auto">Comments?</div>
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<div dir="auto">Thanks!</div>
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<div dir="auto">John </div>
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