<div dir="auto">I’m on board with this Joe, while I have not participated much in MSF, there a a couple of key technologies: </div><div dir="auto"><br></div><div dir="auto">The Tatum Robotics artificial signing arm:</div><div dir="auto"><br></div><div dir="auto"><div><a href="https://tatumrobotics.com">https://tatumrobotics.com</a></div><div dir="auto"><br></div><div dir="auto">CMU’s robot sweaters:</div><div dir="auto"><br></div><div dir="auto"><div><a href="https://www.cs.cmu.edu/news/2023/robot-sweater">https://www.cs.cmu.edu/news/2023/robot-sweater</a></div><br></div><div dir="auto"><br></div><div dir="auto">My apologies for not sharing sooner. I recently restarted research in the area.</div><div dir="auto"><br></div><div dir="auto">Recently, I discovered SignLLM: <div><a href="https://signllm.github.io">https://signllm.github.io</a></div><div dir="auto"><br></div><div dir="auto">They are collecting sign language data for incorporation into an LLM.</div></div><div dir="auto"><br></div><div dir="auto">John</div><br></div><div><br><div class="gmail_quote gmail_quote_container"><div dir="ltr" class="gmail_attr">On Sat, Feb 22, 2025 at 3:33 PM Joe D Williams via x3d-public <<a href="mailto:x3d-public@web3d.org">x3d-public@web3d.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;padding-left:1ex;border-left-color:rgb(204,204,204)">As the MetaVerse evolves it begins to take into considerations of the existing WWW <br>
with considerable interest taken with the idea of Accessibility. The idea is how can <br>
the standards-track web handle users with the sort of handicaps that prevent <br>
the transfer of information, for example hearing or vision or the ability to navigate. <br>
<br>
That is all good,but the MetaVerse concept moves that consideration into an area<br>
that includes an Avatar as well as a User. In order for the user to be immersed, <br>
the Avatar must be immersed. If the User is inconvenienced by lack of an interface <br>
with the Avatar, or if the Avatar is inconvenienced by lack of interface with the <br>
environment then the experience cannot be truly immersive. <br>
<br>
So, I wish to introduce the idea of Convenience. <br>
<br>
Human and Avatar and Host Union <br>
<br>
MetaVerse Data and Logic Interfaces <br>
<br>
INTERNET ACCESSABILITY = <br>
METAVERSE CONVENIENCES = <br>
<br>
Augmentations and Extensions to <br>
Avatar and User and Environment <br>
to make the standards-track<br>
MetaVerse Fully Inclusive. <br>
<br>
Objective: Fully Inclusive MetaVerse. <br>
<br>
I am just thinking that any problem the Avatar has experiencing<br>
the environment, or any issues the User has controlling or<br>
experiencing the avatar's interactions with the environment is<br>
an inconvenience. <br>
So, some sort of Convenience interface is required bridge the gap(s).<br>
<br>
<a href="https://metaverse-standards.org/domain-groups/accessibility-in-the-metaverse/" rel="noreferrer" target="_blank">https://metaverse-standards.org/domain-groups/accessibility-in-the-metaverse/</a><br>
<br>
So, I want to work with the idea that there are Conveniences that allow<br>
(1) the Avatar to take full advantage of the environmental interfaces<br>
offered to the Avatar, as well as<br>
(2) Conveniences that will allow the User to take full advantage of<br>
certain capabilities of the Avatar and the Environment to sense <br>
and transport information the User. <br>
<br>
Thanks and All Best, <br>
Joe <br>
<br>
<br>
<br>
<br>
_______________________________________________<br>
x3d-public mailing list<br>
<a href="mailto:x3d-public@web3d.org" target="_blank">x3d-public@web3d.org</a><br>
<a href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org" rel="noreferrer" target="_blank">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a><br>
</blockquote></div></div>