<div dir="auto">You can hooked up a webcam with my Python client and “watch” the skeleton do a live dance. I have centers and translations being transmitted over the localhost network into a server, and distributed to clients. Next step is to record PositionInterpolators, and I’ll have motion capture. I already have multiple skeletons with nicknames I can control separately (not all at the same time). I also need to do some authentication to secure the system for general use. It might be possible to record basic hand signs in the future.</div><div dir="auto"><br></div><div dir="auto">I’ll probably be looking at web-based mocap soon.</div><div dir="auto"><br></div><div dir="auto">Ultimately, I plan to do HAnimJoints with HAnimSegment geometry and HAnim naming That’s in the code somewhere, I think.</div><div dir="auto"><br></div><div dir="auto">This is nearing a DIS-like solution for skeleton humanoids in X_ITE, and general time series 3D directed graphs. The protocol header has frame number, timestamp (seconds, currently) and a nickname.</div><div dir="auto"><br></div><div dir="auto">If someone wants to know my prototype protocol, I can document it. I’ll probably convert to JSON soon. It’s currently CSV/SQL-like with all the problems of CSV, so it’s vulnerable to injection.</div><div dir="auto"><br></div><div dir="auto">John</div><div><br><div class="gmail_quote gmail_quote_container"><div dir="ltr" class="gmail_attr">On Tue, Apr 1, 2025 at 2:21 PM <<a href="mailto:joedwil@earthlink.net">joedwil@earthlink.net</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div style="color:rgb(0,0,0);font-family:Arial;font-size:12pt"><p style="margin:0.1rem 0;line-height:1.0">Fine, what can that skeleton do in there?</p>
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<p>-----Original Message-----<br>From: Extensible 3D (X3D) Graphics public discussion <<a href="mailto:x3d-public@web3d.org" target="_blank">x3d-public@web3d.org</a>><br>Sent: Mar 31, 2025 9:24 AM<br>To: X3D Graphics public mailing list <<a href="mailto:x3d-public@web3d.org" target="_blank">x3d-public@web3d.org</a>>, Holger Seelig <<a href="mailto:holger.seelig@yahoo.de" target="_blank">holger.seelig@yahoo.de</a>><br>Cc: John Carlson <<a href="mailto:yottzumm@gmail.com" target="_blank">yottzumm@gmail.com</a>><br>Subject: Re: [x3d-public] Adding LineSets in SAI, X_ITE</p>
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<div dir="ltr">And woohoo, "complete" skeleton!
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