diagram |
|
type |
extension of X3DTextureNode |
properties |
base | X3DTextureNode | abstract | true |
|
children |
IS MetadataBoolean MetadataDouble MetadataFloat MetadataInteger MetadataSet MetadataString |
used by |
|
attributes |
Name | Type | Use | Default | Fixed | Annotation | DEF | xs:ID | | | | appinfo |
DEF defines a unique ID name for each node, referenceable by other nodes.
|
| USE | xs:IDREF | | | | appinfo |
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
|
| class | xs:NMTOKENS | | | | appinfo |
The class attribute is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.
This attribute is only functional if the X3D model is loaded within an HTML page.
|
| id | xs:NMTOKEN | | | | appinfo |
The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing.
This attribute is only functional if the X3D model is loaded within an HTML page.
|
| style | SFString | | | | appinfo |
The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.
This attribute is only functional if the X3D model is loaded within an HTML page.
|
| description | SFString | | | | |
|
annotation |
appinfo | <xs:attribute name="componentName" type="componentNameChoices" fixed="Texturing"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>
Base type for all texture node types that define a single texture.
A single texture can be used to influence a parameter of various material nodes in the Shape component, and it can be a child of MultiTexture.
| documentation |
X3D version 4
|
|
source |
<xs:complexType name="X3DSingleTextureNode" abstract="true">
<xs:annotation>
<xs:appinfo>
<xs:attribute name="componentName" type="componentNameChoices" fixed="Texturing"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>
Base type for all texture node types that define a single texture.
A single texture can be used to influence a parameter of various material nodes in the Shape component, and it can be a child of MultiTexture.
</xs:appinfo>
<xs:documentation source="https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#X3DSingleTextureNode">
X3D version 4
</xs:documentation>
</xs:annotation>
<xs:complexContent>
<xs:extension base="X3DTextureNode"/>
</xs:complexContent>
</xs:complexType> |