type | restriction of xs:NMTOKEN | ||||||||||||||||||||||||||||||||||||||||||||||||
properties |
|
||||||||||||||||||||||||||||||||||||||||||||||||
used by |
|
||||||||||||||||||||||||||||||||||||||||||||||||
facets |
|
||||||||||||||||||||||||||||||||||||||||||||||||
annotation |
|
||||||||||||||||||||||||||||||||||||||||||||||||
source | <xs:simpleType name="textureMinificationModeChoices"> <xs:annotation> <xs:appinfo>textureMinificationModeChoices are strictly allowed enumeration values for TextureProperties field minificationFilter. This list is bounded, no additional values are allowed.</xs:appinfo> <xs:documentation source="https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/texturing.html#t-TextureMinificationModes"/> </xs:annotation> <xs:restriction base="xs:NMTOKEN"> <xs:enumeration value="AVG_PIXEL"> <xs:annotation> <xs:appinfo>weighted average of four texture elements closest to center of pixel being textured</xs:appinfo> </xs:annotation> </xs:enumeration> <xs:enumeration value="AVG_PIXEL_AVG_MIPMAP"> <xs:annotation> <xs:appinfo>tri-linear mipmap filtering</xs:appinfo> </xs:annotation> </xs:enumeration> <xs:enumeration value="AVG_PIXEL_NEAREST_MIPMAP"> <xs:annotation> <xs:appinfo>choose mipmap that most closely matches size of pixel being textured, use weighted average of four texture elements closest to center of pixel</xs:appinfo> </xs:annotation> </xs:enumeration> <xs:enumeration value="DEFAULT"> <xs:annotation> <xs:appinfo>browser-specified default minification mode</xs:appinfo> </xs:annotation> </xs:enumeration> <xs:enumeration value="FASTEST"> <xs:annotation> <xs:appinfo>fastest method available, use mipmaps if possible</xs:appinfo> </xs:annotation> </xs:enumeration> <xs:enumeration value="NEAREST_PIXEL"> <xs:annotation> <xs:appinfo>texture element nearest to center of pixel being textured</xs:appinfo> </xs:annotation> </xs:enumeration> <xs:enumeration value="NEAREST_PIXEL_AVG_MIPMAP"> <xs:annotation> <xs:appinfo>texture element nearest to center of pixel being textured, use average of two nearest mipmaps</xs:appinfo> </xs:annotation> </xs:enumeration> <xs:enumeration value="NEAREST_PIXEL_NEAREST_MIPMAP"> <xs:annotation> <xs:appinfo>texture element nearest to center of pixel being textured, use nearest mipmap</xs:appinfo> </xs:annotation> </xs:enumeration> <xs:enumeration value="NICEST"> <xs:annotation> <xs:appinfo>highest quality method available</xs:appinfo> </xs:annotation> </xs:enumeration> </xs:restriction> </xs:simpleType> |