Uses of Class
org.web3d.x3d.jsail.ParticleSystems.ForcePhysicsModel
Package
Description
The Particle Systems component specifies how to model particles and their interactions through the application of basic physics principles to affect motion.
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Uses of ForcePhysicsModel in org.web3d.x3d.jsail.ParticleSystems
Modifier and TypeMethodDescriptionForcePhysicsModel.addComments
(String newComment) Add comment as String to contained commentsList.ForcePhysicsModel.addComments
(String[] newComments) Add comments as String[] array to contained commentsList.ForcePhysicsModel.addComments
(CommentsBlock newCommentsBlock) Add CommentsBlock to contained commentsList.ForcePhysicsModel.clearIS()
Utility method to clear SFNode value of IS field.ForcePhysicsModel.clearMetadata()
Utility method to clear SFNode value of metadata field.final ForcePhysicsModel
ForcePhysicsModel.setCssClass
(String newValue) Accessor method to assign String value to inputOutput SFString field named class.ForcePhysicsModel.setCssClass
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssClass(String)
.final ForcePhysicsModel
ForcePhysicsModel.setCssStyle
(String newValue) Accessor method to assign String value to inputOutput SFString field named style.ForcePhysicsModel.setCssStyle
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssStyle(String)
.final ForcePhysicsModel
Accessor method to assign String value to inputOutput SFString field named DEF.Assign typed object value to SFString DEF field, similar tosetDEF(String)
.ForcePhysicsModel.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.ForcePhysicsModel.setEnabled
(SFBool newValue) Assign typed object value to SFBool enabled field, similar tosetEnabled(boolean)
.ForcePhysicsModel.setForce
(double[] newArray) Utility method: double-precision set-array accessor for X3D floating-point type, similar tosetForce(float[])
.ForcePhysicsModel.setForce
(double x, double y, double z) Utility method: double-precision set-parameters accessor for X3D floating-point type, similar tosetForce(float[])
.ForcePhysicsModel.setForce
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named force.ForcePhysicsModel.setForce
(float x, float y, float z) Assign values to SFVec3f force field, similar tosetForce(float[])
.Assign typed object value to SFVec3f force field, similar tosetForce(float[])
.final ForcePhysicsModel
Accessor method to assign String value to inputOutput SFString field named id.Assign typed object value to SFString HtmlID field, similar tosetHtmlID(String)
.Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.ForcePhysicsModel.setMetadata
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.ForcePhysicsModel.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.final ForcePhysicsModel
Accessor method to assign String value to inputOutput SFString field named USE.Assign typed object value to SFString USE field, similar tosetUSE(String)
.ForcePhysicsModel.setUSE
(ForcePhysicsModel DEFnode) Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
.Modifier and TypeMethodDescriptionForcePhysicsModel.setUSE
(ForcePhysicsModel DEFnode) Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
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