Uses of Class
org.web3d.x3d.jsail.Texturing3D.PixelTexture3D
Package
Description
The Texturing3D component specifies how 3D volumetric textures describe surface properties as data points in a volume of space, rather than a flat surface.
-
Uses of PixelTexture3D in org.web3d.x3d.jsail.Texturing3D
Modifier and TypeMethodDescriptionPixelTexture3D.addComments
(String newComment) Add comment as String to contained commentsList.PixelTexture3D.addComments
(String[] newComments) Add comments as String[] array to contained commentsList.PixelTexture3D.addComments
(CommentsBlock newCommentsBlock) Add CommentsBlock to contained commentsList.PixelTexture3D.addImage
(int newValue) Add singleton int value to MFInt32 image field.Add singleton SFInt32 value to MFInt32 image field.PixelTexture3D.clearImage()
Utility method to clear MFInt32 value of image field.PixelTexture3D.clearIS()
Utility method to clear SFNode value of IS field.PixelTexture3D.clearMetadata()
Utility method to clear SFNode value of metadata field.PixelTexture3D.clearTextureProperties()
Utility method to clear SFNode value of textureProperties field.final PixelTexture3D
PixelTexture3D.setCssClass
(String newValue) Accessor method to assign String value to inputOutput SFString field named class.PixelTexture3D.setCssClass
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssClass(String)
.final PixelTexture3D
PixelTexture3D.setCssStyle
(String newValue) Accessor method to assign String value to inputOutput SFString field named style.PixelTexture3D.setCssStyle
(SFString newValue) Assign typed object value to SFString cssClass field, similar tosetCssStyle(String)
.final PixelTexture3D
Accessor method to assign String value to inputOutput SFString field named DEF.Assign typed object value to SFString DEF field, similar tosetDEF(String)
.PixelTexture3D.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.PixelTexture3D.setDescription
(SFString newValue) Assign typed object value to SFString description field, similar tosetDescription(String)
.final PixelTexture3D
Accessor method to assign String value to inputOutput SFString field named id.Assign typed object value to SFString HtmlID field, similar tosetHtmlID(String)
.PixelTexture3D.setImage
(int[] newValue) Accessor method to assign Integer array to inputOutput MFInt32 field named image.Assign ArrayList value of MFInt32 image field, similar tosetImage(int[])
.Assign typed object value to MFInt32 image field, similar tosetImage(int[])
.Accessor method to assign IS instance (using a properly typed node) to inputOutput SFNode field IS.PixelTexture3D.setMetadata
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.PixelTexture3D.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.PixelTexture3D.setRepeatR
(boolean newValue) Accessor method to assign boolean value to initializeOnly SFBool field named repeatR.PixelTexture3D.setRepeatR
(SFBool newValue) Assign typed object value to SFBool repeatR field, similar tosetRepeatR(boolean)
.PixelTexture3D.setRepeatS
(boolean newValue) Accessor method to assign boolean value to initializeOnly SFBool field named repeatS.PixelTexture3D.setRepeatS
(SFBool newValue) Assign typed object value to SFBool repeatS field, similar tosetRepeatS(boolean)
.PixelTexture3D.setRepeatT
(boolean newValue) Accessor method to assign boolean value to initializeOnly SFBool field named repeatT.PixelTexture3D.setRepeatT
(SFBool newValue) Assign typed object value to SFBool repeatT field, similar tosetRepeatT(boolean)
.PixelTexture3D.setTextureProperties
(ProtoInstance newValue) Assign ProtoInstance (using a properly typed node) to initializeOnly SFNode field textureProperties.PixelTexture3D.setTextureProperties
(TextureProperties newValue) Accessor method to assign org.web3d.x3d.sai.Texturing.TextureProperties instance (using a properly typed node) to initializeOnly SFNode field textureProperties.final PixelTexture3D
Accessor method to assign String value to inputOutput SFString field named USE.Assign typed object value to SFString USE field, similar tosetUSE(String)
.PixelTexture3D.setUSE
(PixelTexture3D DEFnode) Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
.Modifier and TypeMethodDescriptionPixelTexture3D.setUSE
(PixelTexture3D DEFnode) Assign a USE reference to another DEF node of same node type, similar tosetUSE(String)
.