Uses of Interface
org.web3d.x3d.sai.Layout.LayoutLayer
Package
Description
The Layout component defines how to precisely position content in a scene in relation to the rendered results, especially for integrating 2D content with 3D content.
The Layout component defines how to precisely position content in a scene in relation to the rendered results, especially for integrating 2D content with 3D content.
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Uses of LayoutLayer in org.web3d.x3d.jsail.Layout
Modifier and TypeClassDescriptionclass
LayoutLayer is a Grouping node that can contain most nodes. -
Uses of LayoutLayer in org.web3d.x3d.sai.Layout
Modifier and TypeMethodDescriptionLayoutLayer.setChildren
(X3DNode[] newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field children.LayoutLayer.setLayout
(X3DLayoutNode newValue) Accessor method to assign org.web3d.x3d.sai.Layout.X3DLayoutNode instance (using a properly typed node) to inputOutput SFNode field layout.LayoutLayer.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.LayoutLayer.setObjectType
(String[] newValue) Accessor method to assign String enumeration array (""ALL"" | ""NONE"" | ""TERRAIN"") to inputOutput MFString field named objectType.LayoutLayer.setPickable
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named pickable.LayoutLayer.setViewport
(X3DViewportNode newValue) Accessor method to assign org.web3d.x3d.sai.Layering.X3DViewportNode instance (using a properly typed node) to inputOutput SFNode field viewport.LayoutLayer.setVisible
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named visible.