Uses of Interface
org.web3d.x3d.sai.Layout.ScreenGroup
Package
Description
The Layout component defines how to precisely position content in a scene in relation to the rendered results, especially for integrating 2D content with 3D content.
The Layout component defines how to precisely position content in a scene in relation to the rendered results, especially for integrating 2D content with 3D content.
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Uses of ScreenGroup in org.web3d.x3d.jsail.Layout
Modifier and TypeClassDescriptionclass
ScreenGroup is a Grouping node that can contain most nodes. -
Uses of ScreenGroup in org.web3d.x3d.sai.Layout
Modifier and TypeMethodDescriptionScreenGroup.setBboxCenter
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.ScreenGroup.setBboxDisplay
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named bboxDisplay.ScreenGroup.setBboxSize
(float[] newValue) Accessor method to assign 3-tuple float array to initializeOnly SFVec3f field named bboxSize.ScreenGroup.setChildren
(X3DNode[] newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field children.ScreenGroup.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.ScreenGroup.setVisible
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named visible.