Uses of Interface
org.web3d.x3d.sai.Networking.X3DUrlOutputObject
Packages that use X3DUrlOutputObject
Package
Description
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
The Networking component defines node types and other features used to access file-based and streaming resources on the World Wide Web.
The Texturing component specifies how 2D texture images are defined and then positioned on associated geometry.
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Uses of X3DUrlOutputObject in org.web3d.x3d.jsail.Texturing
Classes in org.web3d.x3d.jsail.Texturing that implement X3DUrlOutputObjectModifier and TypeClassDescriptionclassRenderedTexture is a texture node that renders the view from a local viewpoint or separate scene into an offscreen buffer, producing an image or depth map that can be rendered from model geometry in real time. -
Uses of X3DUrlOutputObject in org.web3d.x3d.sai.Networking
Methods in org.web3d.x3d.sai.Networking that return X3DUrlOutputObjectModifier and TypeMethodDescriptionAccessor method to assign String array to inputOutput MFString field named url. -
Uses of X3DUrlOutputObject in org.web3d.x3d.sai.Texturing
Subinterfaces of X3DUrlOutputObject in org.web3d.x3d.sai.TexturingModifier and TypeInterfaceDescriptioninterfaceRenderedTexture is a texture node that renders the view from a local viewpoint or separate scene into an offscreen buffer, producing an image or depth map that can be rendered from model geometry in real time.