Uses of Interface
org.web3d.x3d.sai.ParticleSystems.ForcePhysicsModel
Package
Description
The Particle Systems component specifies how to model particles and their interactions through the application of basic physics principles to affect motion.
The Particle Systems component specifies how to model particles and their interactions through the application of basic physics principles to affect motion.
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Uses of ForcePhysicsModel in org.web3d.x3d.jsail.ParticleSystems
Modifier and TypeClassDescriptionclass
ForcePhysicsModel applies a constant force value to the particles. -
Uses of ForcePhysicsModel in org.web3d.x3d.sai.ParticleSystems
Modifier and TypeMethodDescriptionForcePhysicsModel.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.ForcePhysicsModel.setForce
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named force.ForcePhysicsModel.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.