Uses of Interface
org.web3d.x3d.sai.ParticleSystems.SurfaceEmitter
Package
Description
The Particle Systems component specifies how to model particles and their interactions through the application of basic physics principles to affect motion.
The Particle Systems component specifies how to model particles and their interactions through the application of basic physics principles to affect motion.
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Uses of SurfaceEmitter in org.web3d.x3d.jsail.ParticleSystems
Modifier and TypeClassDescriptionclass
SurfaceEmitter generates particles from the surface of an object. -
Uses of SurfaceEmitter in org.web3d.x3d.sai.ParticleSystems
Modifier and TypeMethodDescriptionSurfaceEmitter.setMass
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named mass.SurfaceEmitter.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.SurfaceEmitter.setOn
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named on.SurfaceEmitter.setSpeed
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named speed.SurfaceEmitter.setSurface
(X3DGeometryNode newValue) Accessor method to assign org.web3d.x3d.sai.Rendering.X3DGeometryNode instance (using a properly typed node) to initializeOnly SFNode field surface.SurfaceEmitter.setSurfaceArea
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named surfaceArea.SurfaceEmitter.setVariation
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named variation.