Uses of Interface
org.web3d.x3d.sai.Rendering.CoordinateDouble
Package
Description
The Rendering component includes fundamental rendering primitives such as TriangleSet and PointSet nodes, as well as geometric properties nodes that define how coordinate indices, colors, normals and texture coordinates are specified.
The Rendering component includes fundamental rendering primitives such as TriangleSet and PointSet nodes, as well as geometric properties nodes that define how coordinate indices, colors, normals and texture coordinates are specified.
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Uses of CoordinateDouble in org.web3d.x3d.jsail.Rendering
Modifier and TypeClassDescriptionclass
CoordinateDouble builds geometry by defining a set of 3D coordinate (triplet) point values. -
Uses of CoordinateDouble in org.web3d.x3d.sai.Rendering
Modifier and TypeMethodDescriptionCoordinateDouble.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.CoordinateDouble.setPoint
(double[] newValue) Accessor method to assign 3-tuple double array to inputOutput MFVec3d field named point.