Uses of Interface
org.web3d.x3d.sai.Rendering.Normal
Package
Description
The Rendering component includes fundamental rendering primitives such as TriangleSet and PointSet nodes, as well as geometric properties nodes that define how coordinate indices, colors, normals and texture coordinates are specified.
The Rendering component includes fundamental rendering primitives such as TriangleSet and PointSet nodes, as well as geometric properties nodes that define how coordinate indices, colors, normals and texture coordinates are specified.
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Uses of Normal in org.web3d.x3d.jsail.Rendering
Modifier and TypeClassDescriptionclass
Normal defines a set of 3D surface-normal vectors that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node. -
Uses of Normal in org.web3d.x3d.sai.Rendering
Modifier and TypeMethodDescriptionNormal.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.Normal.setVector
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput MFVec3f field named vector.