Uses of Interface
org.web3d.x3d.sai.Shape.TwoSidedMaterial
Package
Description
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
The Shape component defines nodes for associating geometry with their visible properties and the scene environment.
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Uses of TwoSidedMaterial in org.web3d.x3d.jsail.Shape
Modifier and TypeClassDescriptionclass
TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons. -
Uses of TwoSidedMaterial in org.web3d.x3d.sai.Shape
Modifier and TypeMethodDescriptionTwoSidedMaterial.setAmbientIntensity
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named ambientIntensity.TwoSidedMaterial.setBackAmbientIntensity
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named backAmbientIntensity.TwoSidedMaterial.setBackDiffuseColor
(float[] newValue) Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named backDiffuseColor.TwoSidedMaterial.setBackEmissiveColor
(float[] newValue) Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named backEmissiveColor.TwoSidedMaterial.setBackShininess
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named backShininess.TwoSidedMaterial.setBackSpecularColor
(float[] newValue) Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named backSpecularColor.TwoSidedMaterial.setBackTransparency
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named backTransparency.TwoSidedMaterial.setDiffuseColor
(float[] newValue) Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named diffuseColor.TwoSidedMaterial.setEmissiveColor
(float[] newValue) Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named emissiveColor.TwoSidedMaterial.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.TwoSidedMaterial.setSeparateBackColor
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named separateBackColor.TwoSidedMaterial.setShininess
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named shininess.TwoSidedMaterial.setSpecularColor
(float[] newValue) Accessor method to assign 3-tuple float array using RGB values [0..1] to inputOutput SFColor field named specularColor.TwoSidedMaterial.setTransparency
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named transparency.