Uses of Interface
org.web3d.x3d.sai.Sound.MicrophoneSource
Package
Description
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
The Sound component defines how sound is delivered to an X3D world as well as how sounds are accessed.
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Uses of MicrophoneSource in org.web3d.x3d.jsail.Sound
Modifier and TypeClassDescriptionclass
MicrophoneSource captures input from a physical microphone in the real world. -
Uses of MicrophoneSource in org.web3d.x3d.sai.Sound
Modifier and TypeMethodDescriptionMicrophoneSource.setDescription
(String newValue) Accessor method to assign String value to inputOutput SFString field named description.MicrophoneSource.setEnabled
(boolean newValue) Accessor method to assign boolean value to inputOutput SFBool field named enabled.MicrophoneSource.setGain
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named gain.MicrophoneSource.setMediaDeviceID
(String newValue) Accessor method to assign String value to inputOutput SFString field named mediaDeviceID.MicrophoneSource.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.MicrophoneSource.setPauseTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named pauseTime.MicrophoneSource.setResumeTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named resumeTime.MicrophoneSource.setStartTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named startTime.MicrophoneSource.setStopTime
(double newValue) Accessor method to assign double value in seconds to inputOutput SFTime field named stopTime.