Difference between revisions of "STEP-NC WebGL Demo"

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This transformation takes two parameters
 
This transformation takes two parameters
shell : an XPath expression identifying the nodes in the source XML file which contains
+
shape : an XPath expression identifying the nodes in the source XML file which contains
 
geometry to be converted to X3D
 
geometry to be converted to X3D
  

Revision as of 16:26, 14 February 2012

An XSLT script can generate an X3D file from the triangle data in WebGL data. The script used takes two parameters. Using the xsltproc XSLT command line tool, the invocation looks like:

xsltproc  -param "shape" "//shell[@id='id55130']" -param "include-normal" "false()"   convert_to_x3d.xsl boxy.xml > boxy_shell.x3d
<?xml version="1.0" encoding="utf-8"?>


<!-- 
XSL transformation to generate an X3D file from the xml data used for 
the STEPTools WebGL demo (http://www.steptools.com/demos)

This transformation takes two parameters
shape : an XPath expression identifying the nodes in the source XML file which contains
geometry to be converted to X3D

include-normal : enter as true() or false()  whether normal geometry data taken from
source file should be included in X3D geometry
-->



 
<xsl:stylesheet version="1.0" 
                xmlns:xsl="http://www.w3.org/1999/XSL/Transform" 
                xmlns:str="http://exslt.org/strings"
                extension-element-prefixes="str">

<xsl:output method="xml" encoding="utf-8"/>


<xsl:param name="shape"/>
<xsl:param name="include-normal" select="0"/>

<xsl:template match="/">
<X3D xmlns:xsd="http://www.w3.org/2001/XMLSchema-instance" 
    xsd:noNamespaceSchemaLocation="http://www.web3d.org/specifications/x3d-3.2.xsd" 
    version="3.2" 
    profile="Interchange">
  <head/>
  <Scene>
    <Background skyColor="0.2 0.5 0.2"/>
    <Shape>
    <xsl:apply-templates select="$shape"/>
    <Appearance>
        <Material containerField="material" diffuseColor="1.000000 1.000000 1.000000"/>
    </Appearance>
    </Shape>
</Scene>
</X3D>
</xsl:template>

<xsl:template match="shell">
<IndexedTriangleSet containerField="geometry" solid="FALSE">
    <xsl:attribute name="index">
    <xsl:for-each select="facets/f/@v">
        <xsl:for-each select="str:split(normalize-space(.))">
            <xsl:value-of select="number(./text())+0"/><xsl:text> </xsl:text>
        </xsl:for-each>
    </xsl:for-each>
    </xsl:attribute>
    <Coordinate containerField="coord">
    <xsl:attribute name="point">
    <xsl:for-each select="./verts/v/@p">
        <xsl:for-each select="str:split(normalize-space(.))">
            <xsl:value-of select="format-number(number(./text()),'###.####')"/><xsl:text> </xsl:text>
        </xsl:for-each>

        <xsl:if test="position() < last()">
            <xsl:text>, </xsl:text>
        </xsl:if>
    </xsl:for-each>
    </xsl:attribute>
    </Coordinate>
    
    <xsl:if test="$include-normal"> 
        <Normal containerField="normal">
        <xsl:attribute name="vector">
        <xsl:for-each select="facets/f/@fn">
            <xsl:for-each select="str:split(normalize-space(.))">
                <xsl:value-of select="format-number(number(./text()),'###.####')"/><xsl:text> </xsl:text>
            </xsl:for-each>
    
            <xsl:if test="position() < last()">
                <xsl:text>, </xsl:text>
            </xsl:if>
        </xsl:for-each>
        </xsl:attribute>
        </Normal>
    </xsl:if>
    
</IndexedTriangleSet>
</xsl:template>

</xsl:stylesheet>