Difference between revisions of "CoordinateDouble"

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(infinity instead of garbage)
 
Line 5: Line 5:
 
CoordinateDouble : X3DCoordinateNode {  
 
CoordinateDouble : X3DCoordinateNode {  
 
   SFNode  [in,out] metadata NULL [X3DMetadataObject]
 
   SFNode  [in,out] metadata NULL [X3DMetadataObject]
   MFVec3d [in,out] point    []  (-∞,∞)
+
   MFVec3d [in,out] point    []  (-,)
 
}
 
}
 
</pre>
 
</pre>

Latest revision as of 20:28, 6 March 2012

CoordinateDouble

CoordinateDouble : X3DCoordinateNode { 
  SFNode  [in,out] metadata NULL [X3DMetadataObject]
  MFVec3d [in,out] point    []   (-∞,∞)
}

CoordinateDouble is a variant of the Coordinate node that allows the definition of 3D coordinates in double precision floating point values.