Difference between revisions of "Plans for Merging X3D AR Proposals"

From Web3D.org
Jump to: navigation, search
Line 1: Line 1:
 
This page is for discussing plans for merging X3D AR proposals, compared in [[Comparison of X3D AR Proposals]].
 
This page is for discussing plans for merging X3D AR proposals, compared in [[Comparison of X3D AR Proposals]].
  
== Plan A: Yvonne ==
+
== Yvonne ==
  
== Plan B: Gerard Kim ==
+
== Gerard Kim ==
 +
 
 +
== Gun ==
  
== Plan C: Gun Lee ==
 
 
1. Discuss general strategy/policy/guidelines
 
1. Discuss general strategy/policy/guidelines
 
* General guidelines in Web3D consortium?
 
* General guidelines in Web3D consortium?

Revision as of 01:39, 20 March 2012

This page is for discussing plans for merging X3D AR proposals, compared in Comparison of X3D AR Proposals.

Yvonne

Gerard Kim

Gun

1. Discuss general strategy/policy/guidelines

  • General guidelines in Web3D consortium?
  • From the scene writer's point of view, preferably less code for commonly/frequently used features, while detail control available for special cases.
  • From the user's (viewer's) point of view, the scene should be adopted to the hardware/software environment (tracker, camera device, browser, etc.) s/he has. In other words, scene writer should not specify hardware/software environment in the scene, which is on the users' side.

2. Investigate each functional features stepwise

  • Camera video stream image in the scene (texture and background)
  • Tracking (including support for general tracking devices)
  • Camera calibration (viewpoints)
  • Others (color-keying, depth occlusion)

3. Integration of functional features

  • Conflicts between individual components
  • Merging components

4. Specification writing

5. Review