Difference between revisions of "H-Anim"
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* [http://www.web3d.org/membership/login/documents/accion.php?PHPSESSID=a6fe6c5402bb3bf0eb22a76461782117&dir=.%2FH-Anim%20WG%2F9Ru 9Ru wrl, x3d, texture image] | * [http://www.web3d.org/membership/login/documents/accion.php?PHPSESSID=a6fe6c5402bb3bf0eb22a76461782117&dir=.%2FH-Anim%20WG%2F9Ru 9Ru wrl, x3d, texture image] | ||
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Revision as of 18:17, 23 April 2014
Contents
Meetings
- Working Group: Wednesday, 5pm, PDT or PST for 1 hour
- Next: April 23rd (Wednesday) at 5:00pm PDT
- Agenda and Minutes
- International Standards Organization (ISO)
Work
Governance
- Chairpersons: Myeong Won Lee, William O. Glascoe III
- Members: Joe Williams (Subject Matter Expert), Don Brutzman, Richard Puk, Sandy Ressler, Keith Victor, David Bruner, Anita Havele, Jung-Ju Choi, Kwan-Hee Yoo
- Charter
- Strategic Plan
- Marketing Plan
- Strategic Report
Specifications
Users
Partners
Usage
Technologies
Sciences
Resources
- Exemplars
- Libraries
- Awards
- Projects
- Courses
- Open Virtual Reality Testbed [1] for Open Virtual Reality Testbed page on human joint types and counts
- H-Anim Executive Summary for more Working Group information
- H-Anim working group
- Humanoid Animation V1.0 Specification (.zip)
- H-Anim Examples in the X3D Basic Examples Archive
Procedure for H-Anim character design
H-Anim wrl to x3d converter
- Converter from H-Anim WRL to H-Anim X3D
- test version
H-Anim LOA Figures
- LOA1 example figures: Media:BonesAllSkeletonFrontView LOA1.png and Media:JointNamesLOA1.png
Media:BonesAllSkeletonFrontView LOA1n.png
- LOA2 example figure: Media:BonesAllSkeletonFrontView LOA2.png
Media:BonesAllSkeletonFrontView LOA2n.png
- LOA3 example figure: Media:BonesAllSkeletonFrontView LOA3.png
Media:BonesAllSkeletonFrontView LOA3n.png
The background skeleton and images for the human skeleton can be found in the Basic Medical examples archive:
- H-Anim examples archive:
H-Anim Behavior Prototypes
Prototypes for HAnimBehavior node, which collects OrientationInterpolators for aggregate animation of an H-Anim humanoid model, and HAnimBodyBehaviorChooser, which selects one body and enables/disables multiple aggregate behaviors.
- http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/
- http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/Web3D2007BlendedBehaviorsChangeableBodies.pdf
- http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/ApaydinThesis.pdf
H-Anim examples designed with a general tool (10 H-Anim characters)