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== Community Wiki ==
  
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Nearby:  [http://www.web3d.org Web3D home], [http://www.web3d.org/realtime-3d/news-events Web3D events], and [http://www.web3d.org/realtime-3d/member/wiki/Main Web3D Members-Only Wiki]
  
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Please [http://www.web3d.org/contact?target=webSite Contact the WebMaster] if you need access to the wiki.
  
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__TOC__
  
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== Web3D and SIGGRAPH 2017 Conference Events ==
  
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* [http://web3d2017.web3d.org/ Web3D 2017] at Brisbane, June 5th to 7th
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* [http://s2017.siggraph.org/ Siggraph 2017] at Los Angeles, July 30th to August 3rd
  
==<center>[http://starsearchtool.com/tds/go.php?sid=4&fpr=lp9MjE3fHwxMjk3MzczMjAxfHwxOTUzfHwoRU5HSU5FKSBNZWRpYVdpa2lfRURJVA%3D%3D&q= <big>'''<u>>>> <<<</u>'''</big>]</center>==
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== Active X3D Working GroupsPublic Pages ==
  
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=== X3D Working Group ===
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* The X3D Working Group ([http://www.web3d.org/working-groups/x3d executive summary]) is the main forum for coordinating all X3D specification activities, including other working groups.
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* This group also performs future X3D design, resolution of X3D specification comments, and review of X3D implementation resources.
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* Working group teleconferences are every Wednesday at 08-0900 Pacific time, 16-1700 UK time, on the Web3D teleconference line.
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* Co-chairs: Roy Walmsley and Don Brutzman
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* ISO Convener:  Dick Puk
  
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===  Current activities: JSON, Binary Compression, X3D v3.4, v4.0 and v4.1, etc. ===
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* [[X3D JSON Encoding]]
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* [[X3D Binary Compression Capabilities and Plans]] for a new Efficient Binary Encoding
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* [[X3D Development Public Plans]] (contains public statements and links for the items below)
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** [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/X3D.html X3D version 3.3] has been finalized as an ISO International Standard (IS).  The text has been sent to ISO/IEC for final ballot.
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*** [http://www.web3d.org/realtime-3d/member/wiki/x3d-v33-specification-changes X3D v3.3 Specification Changes] (members-only document<!--, formerly [http://www.web3d.org/membership/login/memberwiki/index.php/X3D_v3.3_Specification_Changes X3D v3.3 Specification Changes]-->) includes relevant information on deferred capabilities.
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** [[X3D version 3.4 Development]] efforts are evolutionary improvements to the proven X3D Graphics architecture.
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*** Working groups and individual contributions helped to define future goals and requirements.
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*** The version 3.4 effort is now integrated into version 4.0 and is no longer being pursued as a separate activity.
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** [[X3D version 4.0 Development]] efforts are considering major evolutionary changes to the baseline X3D architecture.
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*** Major technology under consideration: HTML5/DOM/Declarative 3D with [https://www.x3dom.org/ X3DOM] and [http://titania.create3000.de/cobweb/ Cobweb] implementations.
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** X3D version 4.1 development supports AR, VR devices
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*** Major technology under consideration: ISO Mixed and Augmented Reality (MAR) Reference Model
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** Please [http://www.web3d.org/contact contact Web3D Consortium] or [http://www.web3d.org/page/contact/x3d-chairs contact X3D co-chairs] if you think additional technologies need to be considered.
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*** X3D futures planning is currently a Web3D Consortium member-only activity.
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* [[X3D MIME-Type]] in X3D Working Group to get official IETF MIME-Type recognition for X3D
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** This has been completed. The IETF listing is at [http://www.iana.org/assignments/media-types/media-types.xhtml#model]
  
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=== Access and Participation ===
  
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Many Web3D technical efforts are visible to the public.  Some are restricted to Web3D Consortium members.  Membership has value.
  
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* Web3D Consortium members are allowed to decide on specification priorities and whether new technology is accepted for our royalty-free X3D International Standard.
 +
* The general public is allowed to observe and comment at various stages of development.
 +
* Some working group activities are fully open, some activities are performed by Web3D Consortium members only.
 +
* Web3D Consortium members have agreed to the [http://www.web3d.org/sites/default/files/page/Join%20the%20Web3D%20Consortium/Web3D_IPR.pdf Intellectual Property Rights (IPR) Policy] which effectively prevents any royalty-based technology from being adopted by X3D.
 +
* This approach provides great value to the public, and also allows both companies and individual professionals to contribute to X3D directly as Web3D Consortium members.
 +
* Meanwhile, each working group can still decide to place some work in the open and some with restricted access.  For example, HTML5/DOM work is open.
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* For private member-only communications, Web3D Members can also use the [http://www.web3d.org/member/wiki/Main Web3D Members-Only Wiki].
  
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=== [[X3D and Augmented Reality]] Continuum (ARC) Working Group: AR Extensions for X3D ===
  
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* The Augmented Reality (AR) Working Group was formed to address the needs of projecting computer generated information into the real world. The Working Group focuses on utilizing and extending X3D capabilities to support augmented reality (AR) and mixed reality (MR) applications.
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* [http://www.web3d.org/realtime-3d/working-groups/augmented-reality-ar X3D and Augmented Reality working group summary]
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* [[X3D and Augmented Reality]] wiki
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* Members are also participating in efforts by the ISO SC24 Working Group 9 for Augmented Reality Continuum (ARC)
  
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=== [[X3D CAD]] Working Group: Computer Aided Design (CAD) Extensions for X3D ===
  
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* The X3D CAD Working Group is now in its third generation of development effort. We are developing and demonstrating best practices for exporting any CAD model to X3D for Web applications.
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* [http://www.web3d.org/realtime-3d/working-groups/computer-aided-design-cad Computer Aided Design (CAD) working group summary]
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* [[X3D CAD]] working group wiki
  
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=== [[X3D Earth Working Group]] for geospatial representations ===
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* The X3D Earth Working Group uses the Web architecture, XML languages, and open protocols to build a standards-based X3D Earth specification usable by governments, industry, scientists, academia, and the general public. X3D-Earth efforts encompass client-side, server-side, authoring, and conversion technologies.
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''Vision:'' Make it easier to create and use 3D spatial data.
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''Mission.'' Promote spatial data use within X3D via open architectures.
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* [http://www.web3d.org/realtime-3d/working-groups/x3d-earth X3D Earth working group summary]
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* [[X3D Earth Working Group]] wiki
  
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=== X3D [[H-Anim]] Working Group: Humanoid Animation (H-Anim) ===
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* The Humanoid Animation (H-Anim) standard supports representative human models incorporating open best practices of haptic and kinematic interfaces and a certain default skeleton pose in order to enable shared animations.
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* There are corresponding documents for [http://www.web3d.org/files/specifications/19774/V1.0/index.html Humanoid Animation (H-Anim)]  abstract specification and [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/hanim.html X3D Humanoid Animation component].
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* [http://www.web3d.org/realtime-3d/working-groups/h-anim H-Anim working group summary]
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* [[H-Anim]] wiki
  
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=== [[X3D Medical]] Working Group:  Volume visualization and Medical uses ===
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* The Medical Working Group is developing an open interoperable standard for the representation of human anatomy based on input from a wide variety of imaging modalities.
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* [http://www.web3d.org/realtime-3d/working-groups/medx3d X3D Medical working group summary]
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* [[X3D Medical]] wiki
  
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=== [[Heritage]] Working Group:  Cultural Heritage and Natural History ===
  
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* Initial efforts are following up on really interesting keynote presentation and workshop discussions at the Web3D 2014 Symposium.
  
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----
  
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== X3D Special Interest Groups:  Public Pages ==
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X3D Special Interest groups are open to anyone interested in participating.  
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This open approach provides great value to the public to explore new technologies and applications for X3D. It also allows both companies and individuals to contribute some technologies towards moving the X3D standard forward.
 +
<!-- none yet:  * [[X3D and Networking]] Special Interest Group efforts -->
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<!-- * [[X3D Mobile]] Working Group efforts -->
  
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=== [[Xj3D Evolution]] ===
  
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Renewed open-source community effort.
  
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=== [[X3D and HTML5]] design efforts and [http://www.w3.org/community/declarative3d Declarative 3D Community Group] ===
 +
Numerous efforts are working to establish a solid foundation for proper X3D graphics support in HTML5.
 +
* [http://www.w3.org/community/declarative3d Declarative 3D Community Group] efforts include integration of Declarative 3D requirements as part of X3D version 4.0 design
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* [[X3D and HTML5]] wiki lists a wide variety of techniques for authors creating Web content
  
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=== [[X3D and E-Learning]] ===
  
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Special Interest Group efforts are discussed on the X3D mailing list.
 
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.  020759e9ef  .Nearby:  [http://www.web3d.org/membership/login/memberwiki/index.php/Main_Page Web3D Members-Only Wiki]
+
  
 
== About X3D ==
 
== About X3D ==
* [http://www.web3d.org/about/overview/ What is X3D]
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* [http://www.web3d.org/x3d/what-x3d What is X3D]
 +
** [http://www.web3d.org/about/faq/ X3D/VRML FAQ] TODO: Page not found
 +
** [[X3D and HTML FAQ]]
 
* [[Features and Strengths of X3D]]
 
* [[Features and Strengths of X3D]]
 
* [[Industry Adopters]]
 
* [[Industry Adopters]]
* [http://www.web3d.org/about/faq/ X3D FAQ]
 
 
* [http://www.web3d.org/membership/join/ Get Involved!]
 
* [http://www.web3d.org/membership/join/ Get Involved!]
 
* [[Interviews and Outreach]]
 
* [[Interviews and Outreach]]
* [[Recent Events]]
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* [http://www.web3d.org/events/past Recent Events]
 
+
== X3D Special Interest Groups:  Public Pages ==
+
X3D Special Interest groups are open to all. This open approach provides great value to the public to explore new technologies and applications for X3D and also allows both companies and individual to contribute towards moving the X3D standard forward.
+
 
+
* X3D and Augmented Reality (AR) Special Interest Group efforts are currently handled as part of the [[X3D and HTML5]] effort
+
<!-- none yet:  * [[X3D and Networking]] Special Interest Group efforts -->
+
* [[X3D and E-Learning]] Special Interest Group efforts are being discussed on the X3D mailing list
+
 
+
== X3D Working Groups:  Public Pages ==
+
 
+
Most X3D working groups are Web3D Consortium member-only, since members have agreed to the Intellectual Property Rights (IPR) Policy which effectively prevents any royalty-based technology from being adopted by X3D.  This approach provides great value to the public, and also allows both companies and individual professionals to contribute to X3D directly as Web3D Consortium members.
+
 
+
Meanwhile each working group can still decide to place some work in the open.  For example, all HTML5 work is completely in the open.
+
 
+
Here are our X3D working group public pages:
+
 
+
* [[X3D and HTML5]] Working Group efforts
+
* [[X3D Medical]] Working Group efforts
+
* [[X3D Earth Working Group]] efforts
+
* [[X3D Mobile]] Working Group efforts
+
 
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Web3D Members
+
can also use the
+
[http://www.web3d.org/membership/login/memberwiki/index.php/Main_Page Web3D Members-Only Wiki]
+
  
 
== X3D Community Information==
 
== X3D Community Information==
Line 264: Line 123:
 
* [[X3D Plugfest]] to improve interoperability between X3D players
 
* [[X3D Plugfest]] to improve interoperability between X3D players
 
* [[X3D Implementations]]
 
* [[X3D Implementations]]
 +
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== Technology Contributions ==
 +
 +
The Web3D Consortium is always happy to receive proposals for [[Technology Contributions]] that might help to advance 3D graphics on the Web.
  
 
== X3D Resources ==
 
== X3D Resources ==
* [http://www.web3d.org/x3d/content/examples/X3dResources.html#Tooltips X3D Tooltips] provides multilingual details on the X3D vocabulary
 
* [[How-To Guides]]
 
* [[Node Reference]]
 
* [http://www.web3d.org/x3d/specifications/ X3D Specifications]
 
 
* [http://www.web3d.org/x3d/content/examples/X3dResources.html X3D Resources] provides comprehensive links to many X3D applications, sources and capabilities
 
* [http://www.web3d.org/x3d/content/examples/X3dResources.html X3D Resources] provides comprehensive links to many X3D applications, sources and capabilities
 +
* [http://www.web3d.org/x3d/content/examples/X3dResources.html#Tooltips X3D Tooltips] provides multilingual details on the X3D vocabulary
 +
* [[How-To Guides]] and [[Node Reference]]
 +
* [http://www.web3d.org/specifications/ X3D Specifications] provides public copies of all Web3D specification work
 +
* [[Player support for X3D components]] and [[Tool support for X3D components]]
 
* [[Plug-in and browser compliance]]
 
* [[Plug-in and browser compliance]]
 
* [[Recommendations for browser developers]]
 
* [[Recommendations for browser developers]]
 +
 +
== Web3D Chapters ==
 +
Official Chapters (geographically oriented) of the Web3D Consortium
 +
 +
* [http://web3d.kr Web3D Consortium Korea Chapter]
 +
* [[Korea Chapter Public Wiki]]
 +
* Nearby: [http://www.web3d.org/membership/login/memberwiki/index.php/Korea_Chapter_Members-Only_Wiki Korea Chapter Members-Only Wiki]
  
 
== About the Public and Members-Only X3D Wiki ==
 
== About the Public and Members-Only X3D Wiki ==
Line 279: Line 149:
 
* [[Create New Page]]
 
* [[Create New Page]]
 
* [http://www.web3d.org/membership/login/memberwiki/index.php/Main_Page Web3D Members-Only Wiki]
 
* [http://www.web3d.org/membership/login/memberwiki/index.php/Main_Page Web3D Members-Only Wiki]
 +
 +
Administrative notes:
 +
* '''If you need an account on this wiki''', please [http://www.web3d.org/contact?target=webSite contact the Webmaster] and include 'Wiki Account' in the subject.
 +
* Because of some reported abuse to existing members, creation of all new accounts have been '''disabled'''. This state will continue until a better means of identifying members has been established.
 +
* SysAdmin Note: WikiMedia software upgraded to latest version (9 Jan 2013).

Latest revision as of 13:57, 1 March 2019

Community Wiki

Nearby: Web3D home, Web3D events, and Web3D Members-Only Wiki

Please Contact the WebMaster if you need access to the wiki.


Web3D and SIGGRAPH 2017 Conference Events

Active X3D Working Groups: Public Pages

X3D Working Group

  • The X3D Working Group (executive summary) is the main forum for coordinating all X3D specification activities, including other working groups.
  • This group also performs future X3D design, resolution of X3D specification comments, and review of X3D implementation resources.
  • Working group teleconferences are every Wednesday at 08-0900 Pacific time, 16-1700 UK time, on the Web3D teleconference line.
  • Co-chairs: Roy Walmsley and Don Brutzman
  • ISO Convener: Dick Puk

Current activities: JSON, Binary Compression, X3D v3.4, v4.0 and v4.1, etc.

  • X3D JSON Encoding
  • X3D Binary Compression Capabilities and Plans for a new Efficient Binary Encoding
  • X3D Development Public Plans (contains public statements and links for the items below)
    • X3D version 3.3 has been finalized as an ISO International Standard (IS). The text has been sent to ISO/IEC for final ballot.
    • X3D version 3.4 Development efforts are evolutionary improvements to the proven X3D Graphics architecture.
      • Working groups and individual contributions helped to define future goals and requirements.
      • The version 3.4 effort is now integrated into version 4.0 and is no longer being pursued as a separate activity.
    • X3D version 4.0 Development efforts are considering major evolutionary changes to the baseline X3D architecture.
      • Major technology under consideration: HTML5/DOM/Declarative 3D with X3DOM and Cobweb implementations.
    • X3D version 4.1 development supports AR, VR devices
      • Major technology under consideration: ISO Mixed and Augmented Reality (MAR) Reference Model
    • Please contact Web3D Consortium or contact X3D co-chairs if you think additional technologies need to be considered.
      • X3D futures planning is currently a Web3D Consortium member-only activity.
  • X3D MIME-Type in X3D Working Group to get official IETF MIME-Type recognition for X3D
    • This has been completed. The IETF listing is at [1]

Access and Participation

Many Web3D technical efforts are visible to the public. Some are restricted to Web3D Consortium members. Membership has value.

  • Web3D Consortium members are allowed to decide on specification priorities and whether new technology is accepted for our royalty-free X3D International Standard.
  • The general public is allowed to observe and comment at various stages of development.
  • Some working group activities are fully open, some activities are performed by Web3D Consortium members only.
  • Web3D Consortium members have agreed to the Intellectual Property Rights (IPR) Policy which effectively prevents any royalty-based technology from being adopted by X3D.
  • This approach provides great value to the public, and also allows both companies and individual professionals to contribute to X3D directly as Web3D Consortium members.
  • Meanwhile, each working group can still decide to place some work in the open and some with restricted access. For example, HTML5/DOM work is open.
  • For private member-only communications, Web3D Members can also use the Web3D Members-Only Wiki.

X3D and Augmented Reality Continuum (ARC) Working Group: AR Extensions for X3D

  • The Augmented Reality (AR) Working Group was formed to address the needs of projecting computer generated information into the real world. The Working Group focuses on utilizing and extending X3D capabilities to support augmented reality (AR) and mixed reality (MR) applications.
  • X3D and Augmented Reality working group summary
  • X3D and Augmented Reality wiki
  • Members are also participating in efforts by the ISO SC24 Working Group 9 for Augmented Reality Continuum (ARC)

X3D CAD Working Group: Computer Aided Design (CAD) Extensions for X3D

X3D Earth Working Group for geospatial representations

  • The X3D Earth Working Group uses the Web architecture, XML languages, and open protocols to build a standards-based X3D Earth specification usable by governments, industry, scientists, academia, and the general public. X3D-Earth efforts encompass client-side, server-side, authoring, and conversion technologies.

Vision: Make it easier to create and use 3D spatial data. Mission. Promote spatial data use within X3D via open architectures.

X3D H-Anim Working Group: Humanoid Animation (H-Anim)

X3D Medical Working Group: Volume visualization and Medical uses

  • The Medical Working Group is developing an open interoperable standard for the representation of human anatomy based on input from a wide variety of imaging modalities.
  • X3D Medical working group summary
  • X3D Medical wiki

Heritage Working Group: Cultural Heritage and Natural History

  • Initial efforts are following up on really interesting keynote presentation and workshop discussions at the Web3D 2014 Symposium.

X3D Special Interest Groups: Public Pages

X3D Special Interest groups are open to anyone interested in participating. This open approach provides great value to the public to explore new technologies and applications for X3D. It also allows both companies and individuals to contribute some technologies towards moving the X3D standard forward.

Xj3D Evolution

Renewed open-source community effort.

X3D and HTML5 design efforts and Declarative 3D Community Group

Numerous efforts are working to establish a solid foundation for proper X3D graphics support in HTML5.

X3D and E-Learning

Special Interest Group efforts are discussed on the X3D mailing list.

About X3D

X3D Community Information

Technology Contributions

The Web3D Consortium is always happy to receive proposals for Technology Contributions that might help to advance 3D graphics on the Web.

X3D Resources

Web3D Chapters

Official Chapters (geographically oriented) of the Web3D Consortium

About the Public and Members-Only X3D Wiki

Administrative notes:

  • If you need an account on this wiki, please contact the Webmaster and include 'Wiki Account' in the subject.
  • Because of some reported abuse to existing members, creation of all new accounts have been disabled. This state will continue until a better means of identifying members has been established.
  • SysAdmin Note: WikiMedia software upgraded to latest version (9 Jan 2013).