Difference between revisions of "X3D and E-Learning"
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Participation is open to everyone via the Web3D teleconference line. Non-members can [mailto:anita.havele@web3d.org?subject=E-Learning%20teleconference%20request request access information] for this call, or [http://web3d.org/membership/join Join Web3D]! | Participation is open to everyone via the Web3D teleconference line. Non-members can [mailto:anita.havele@web3d.org?subject=E-Learning%20teleconference%20request request access information] for this call, or [http://web3d.org/membership/join Join Web3D]! | ||
− | Our first public call is 22/23 September 2010. | + | Our first public call is 22/23 September 2010. Our agenda: |
+ | * Discuss who is interested in participating | ||
+ | * Review and update wiki | ||
+ | * Consider drafting a charter | ||
== Work Support == | == Work Support == | ||
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* Begin regular teleconference meetings | * Begin regular teleconference meetings | ||
− | == Participation == | + | == Participation and Liaisons == |
We welcome participation by anyone interested in helping this group establish X3D for E-Learning. | We welcome participation by anyone interested in helping this group establish X3D for E-Learning. | ||
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* [http://members.imsglobal.org/forum/ims/dispatch.cgi/f.imsmemberdo/folderFrame/100038/0/def/3dc1 IMS Policies and procedures] | * [http://members.imsglobal.org/forum/ims/dispatch.cgi/f.imsmemberdo/folderFrame/100038/0/def/3dc1 IMS Policies and procedures] | ||
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Web3D Consortium is a member of the [http://www.w3.org World Wide Web Consortium (W3C)]. | Web3D Consortium is a member of the [http://www.w3.org World Wide Web Consortium (W3C)]. |
Revision as of 01:43, 9 September 2010
Goals
The Web3D Consortium is starting a new interest group: X3D and E-Learning.
This group will enable the creation of Web-Enabled 3D content, tools and platforms for online e-learning.
We will collaboratively harmonize and integrate X3D Graphics content with other standards.
Tasks
Our tasks our many! They include:
- Integration. Explore and demonstrate best practices for integrating X3D Graphics models with e-learning content.
- Examples. Create demonstration examples showing how display, animation and user interaction with X3D models can all augment the learning effectiveness of online textbooks and e-learning content.
- Archival publishing. Show how X3D can serve as the common archival publishing format for 3D models. Such 3D content may be built from a wide variety of diverse graphics technologies, and remain useful indefinitely.
- Multiple platforms and user interfaces. Show how X3D e-learning modules can work with different user interfaces including Web browsers, electronic books and notepads, mobile devices, DVD publication, etc.
- Lessons learned. Produce X3D documentation and examples that show how these "lessons learned" can be used repeatably by the educational community. These approaches can also help consortium members, such as e-book publishers and companies that build authoring software.
- Accessibility. Show how X3D models can be made accessible to (and provide information for) users with accessibility challenges. Compatibility with the Web Accessibility Initiative (WAI) is essential.
- Best practices. Decide whether to formalize these successful techniques (perhaps as Web3D Recommended Practice for X3D E-Learning) or else to keep them online as informal resources.
- Specification. Recommend formal improvements and additions to the X3D Specification as needed and appropriate.
- Marketing. Communication and outreach showing successful examples is important so that educators and students know how to publish 3D content.
Mailing List and Meetings
Discussions occur on the x3d-public@web3d.org mailing list. If the email traffic becomes very busy then we can create a separate email list.
Meeting minutes are also distributed on the X3D-Public mailing list and archived online.
Our twice-monthly teleconference for X3D and E-Learning is usually
- 1700-1800 (pacific time) on Wednesdays.
- 2000-2100 (eastern time) on Wednesdays.
- 0900-1000 (Korea time) on Thursdays.
Participation is open to everyone via the Web3D teleconference line. Non-members can request access information for this call, or Join Web3D!
Our first public call is 22/23 September 2010. Our agenda:
- Discuss who is interested in participating
- Review and update wiki
- Consider drafting a charter
Work Support
- Identify people in Web3D and other groups who want to collaborate on these issues
- Maintain this X3D and E-Learning wiki page to track issues and progress
- Begin regular teleconference meetings
Participation and Liaisons
We welcome participation by anyone interested in helping this group establish X3D for E-Learning.
Primary hosts are X3D Working Group and Web3D Korea Chapter
Web3D Consortium is a member of the World Wide Web Consortium (W3C).
We are considering a Memorandum of Understanding (MOU) with the IMS Global Consortium.
We are also interested in joint work with the Advanced Distributed Learning (ADL).
TODO: determines roles for volunteers