Difference between revisions of "H-Anim"

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* [http://www.web3d.org/membership/login/memberwiki/index.php/Accommodating_Diverse_Models Accommodating Diverse Models] (also linked there for members: Proposed amendment to H-Anim Specification)
 
* [http://www.web3d.org/membership/login/memberwiki/index.php/Accommodating_Diverse_Models Accommodating Diverse Models] (also linked there for members: Proposed amendment to H-Anim Specification)
 
* [http://www.igraphics.com/Standards/ISO_IEC_19774_WAM1_2009_01_12/index.html Proposed amendment to H-Anim Specification]
 
* [http://www.igraphics.com/Standards/ISO_IEC_19774_WAM1_2009_01_12/index.html Proposed amendment to H-Anim Specification]
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H-Anim
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http://www.web3d.org/realtime-3d/h-anim
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ISO 19774 H-Anim Specification
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http://www.web3d.org/files/specifications/19774/V1.0/
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X3D Humanoid animation (H-Anim) component
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http://www.web3d.org/files/specifications/19775-1/V3.2/Part01/components/hanim.html
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H-Anim examples
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http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/
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Player support - shows five full implementations and three partial implementations
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http://www.web3d.org/x3d/wiki/index.php/Player_support_for_X3D_components
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Tool support - shows five full implementations and two partial implementations
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http://www.web3d.org/x3d/wiki/index.php/Tool_support_for_X3D_components
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X3D Tooltips includes multilingual synopses of H-Anim nodes and fields
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http://www.web3d.org/x3d/content/examples/X3dResources.html#Tooltips
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Previous incomplete works:
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H-Anim: Accommodating Diverse Models,  on the member wiki:
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http://www.web3d.org/membership/login/memberwiki/index.php/Accommodating_Diverse_Models
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http://www.igraphics.com/Standards/ISO_IEC_19774_WAM1_2009_01_12/index.html
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 +
H-Anim mailing list and archives (for subscribers):
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http://web3d.org/mailman/listinfo/h-anim_web3d.org
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http://web3d.org/mailman/private/h-anim_web3d.org/
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H-Anim examples archive:
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HAnim Behavior Prototypes
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Prototypes for HAnimBehavior node, which collects OrientationInterpolators
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for aggregate animation of an H-Anim humanoid model, and
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HAnimBodyBehaviorChooser, which selects one body and
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enables/disables multiple aggregate behaviors.
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http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/
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http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/Web3D2007BlendedBehaviorsChangeableBodies.pdf
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http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/ApaydinThesis.pdf
  
  

Revision as of 03:09, 14 November 2012

1. Humanoid Animation (H-Anim) WG Meeting

  • Regular Meetings: The first Wednesday of every month at 5pm, PDT or PST
  • Next Meeting: November 14, 2012, at 6pm, PST
  • Agenda and Minutes

We invite all Web3D members who are interested in humanoid animation to participate.


2. New work items and working draft


3. Previous work

H-Anim http://www.web3d.org/realtime-3d/h-anim

ISO 19774 H-Anim Specification http://www.web3d.org/files/specifications/19774/V1.0/

X3D Humanoid animation (H-Anim) component http://www.web3d.org/files/specifications/19775-1/V3.2/Part01/components/hanim.html

H-Anim examples http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/

Player support - shows five full implementations and three partial implementations http://www.web3d.org/x3d/wiki/index.php/Player_support_for_X3D_components

Tool support - shows five full implementations and two partial implementations http://www.web3d.org/x3d/wiki/index.php/Tool_support_for_X3D_components

X3D Tooltips includes multilingual synopses of H-Anim nodes and fields http://www.web3d.org/x3d/content/examples/X3dResources.html#Tooltips

Previous incomplete works: H-Anim: Accommodating Diverse Models, on the member wiki: http://www.web3d.org/membership/login/memberwiki/index.php/Accommodating_Diverse_Models http://www.igraphics.com/Standards/ISO_IEC_19774_WAM1_2009_01_12/index.html

H-Anim mailing list and archives (for subscribers): http://web3d.org/mailman/listinfo/h-anim_web3d.org http://web3d.org/mailman/private/h-anim_web3d.org/

H-Anim examples archive: HAnim Behavior Prototypes Prototypes for HAnimBehavior node, which collects OrientationInterpolators for aggregate animation of an H-Anim humanoid model, and HAnimBodyBehaviorChooser, which selects one body and enables/disables multiple aggregate behaviors.

http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/ http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/Web3D2007BlendedBehaviorsChangeableBodies.pdf http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/ApaydinThesis.pdf


4. Resources


5. Standards Development

  • Implementation
  • Examples
  • Conformance test
  • Specification


6. H-Anim WG Charter


7. WG Members

  • William Glascoe
  • Joe D. Williams
  • Keith Victor
  • Anita Havele
  • Richard F. Puk
  • Don Brutzman
  • Kwan-Hee Yoo
  • Myeong Won Lee


====================== Before

This wiki page is the site for the recently renewed Humanoid Animation (H-Anim) Working Group.

Humanoid Animation (H-Anim) WG Meeting

March 2012: H-Anim Working Group Draft Charter materials by Web3D Korean Chapter

Links of interest:

There has been previous work by the H-Anim working group during 2008-2009 that was not completed. Here are some additional links on the members-only wiki:

  • TODO list progress and problems
  • TODO determine visibility permissions for items on the members-only sites (this is a decision by the working group, assuming that no non-public information is included)
  • TODO find prior working group charter

Much additional work has been proposed by the Korea Chapter.

  1. Definition of a humanoid character model capable of generating motion from captured motion data
  2. Definition of a humanoid character model capable of generating motion using a general motion definition such as keyframe, interpolation, kinematics and dynamics for human figures.
  3. Definition of motion parameters for transferring or exchanging motion between different human character models
  4. Definition of motion data interface for including motion data
  5. Definition of behavior modeling data
  6. Definition of motion viewer’s functionality
  7. Video human functionality and gestures will be considered in AR/MR working group efforts

We agreed on the 1 Feb 2012 teleconference that it is a good idea to document work on these many good ideas using this H-Anim public wiki. Further comment is welcome about this.

The main thing that is needed next is to get the H-Anim Working Group restarted and rejuvenated.

  • H-Anim WG Charter
  • TODO: we need 1-2 members who are willing to volunteer to serve as working group cochairs.
  • Working Draft for the H-Anim motion definition (in preparation) H-Anim Motion Definition