Difference between revisions of "Player support for X3D components"

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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:black" | partial
 
! <!-- Vivaty --> style="color:black" | partial
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! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- Octaga --> style="color:maroon" | no
 
! <!-- Octaga --> style="color:maroon" | no
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:black" | partial
 
! <!-- InstantReality --> style="color:black" | partial
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- Octaga --> style="color:black" | partial
 
! <!-- Octaga --> style="color:black" | partial
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:black" | partial
 
! <!-- InstantReality --> style="color:black" | partial
 
! <!-- Octaga --> style="color:black" | partial
 
! <!-- Octaga --> style="color:black" | partial
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:black" | partial
 
! <!-- SwirlX3D --> style="color:black" | partial
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:black" | partial
 
! <!-- InstantReality --> style="color:black" | partial
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- Octaga --> style="color:black" | partial
 
! <!-- Octaga --> style="color:black" | partial
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | no
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:black" | partial
 
! <!-- Vivaty --> style="color:black" | partial
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! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- Octaga --> style="color:black" | partial
 
! <!-- Octaga --> style="color:black" | partial
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | no
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:black" | partial
 
! <!-- Vivaty --> style="color:black" | partial
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:black" | partial
 
! <!-- Octaga --> style="color:black" | partial
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:black" | partial
 
! <!-- Vivaty --> style="color:black" | partial
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! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:black" | partial
 
! <!-- Vivaty --> style="color:black" | partial
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! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- Octaga --> style="color:maroon" | no
 
! <!-- Octaga --> style="color:maroon" | no
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes  
 
! <!-- Octaga --> style="color:green" | yes  
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes  
 
! <!-- Octaga --> style="color:green" | yes  
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | no
 
! <!-- SwirlX3D --> style="color:black" | partial
 
! <!-- SwirlX3D --> style="color:black" | partial
 
! <!-- Vivaty --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes  
 
! <!-- Octaga --> style="color:green" | yes  
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:grey" | ?
 
! <!-- InstantReality --> style="color:grey" | ?
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- InstantReality --> style="color:maroon" | no
 
! <!-- Octaga --> style="color:black" | partial
 
! <!-- Octaga --> style="color:black" | partial
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:grey" | ?
 
! <!-- Vivaty --> style="color:grey" | ?
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! <!-- InstantReality --> style="color:black" | partial
 
! <!-- InstantReality --> style="color:black" | partial
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:grey" | ?
 
! <!-- Vivaty --> style="color:grey" | ?
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:black" | partial
 
! <!-- SwirlX3D --> style="color:black" | partial
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- SwirlX3D --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
 
! <!-- Vivaty --> style="color:maroon" | no
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! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
! <!-- OpenVRML --> style="color:grey" | ?
+
! <!-- OpenVRML --> style="color:grey" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes

Revision as of 09:19, 7 November 2008

The Extensible 3D (X3D) Graphics standard has many capabilities. X3D components are modular collections of nodes that make it easier for software to gradually implement the full range of X3D capabilities.

Authors can also indicate what components are needed in an X3D scene in order to ensure that proper support is provided at run time.

This table records support for the official X3D components by each of the various X3D players. It is maintained by the X3D Working Group and member companies in the Web3D Consortium.

The X3D Resources page provides lots of additional information about X3D. Please Contact Web3D if you want to learn more or report an update.

Related page: Tool support for X3D components


Table key

  •    yes     all nodes, all fields supported for all levels of this component (though some bugs may be present)
  • partial   some nodes and fields supported
  • level #   which component level number (1-4) is supported (found at end of each component specification)
  •    no       no support provided
  •     ?        unknown, need status report


Players, versions, and X3D Conformance Certification BS Contact FreeWRL Heilan InstantReality Octaga Player OpenVRML SwirlX3D Vivaty Xj3D
v7.1 v1.21.0 v0.14 beta 5 v2.3.0.2 v0.17.9 v2.1.7 v1.0 build 900 1.0
none Interchange Profile none none none none none Interchange Profile Interchange Profile
X3D component list
CAD geometry  ? no no yes yes partial yes no yes
Core  ? yes partial
(not Proto)
yes yes yes yes yes yes
Cube map environmental texturing  ? no no yes yes no no partial  ?
Distributed interactive simulation (DIS)  ? no no no no partial no no yes
Environmental effects  ? yes level 2 yes yes partial yes yes yes
Environmental sensor  ?  ? no partial yes partial yes yes yes
Event utilities  ? yes yes yes yes partial yes yes yes
Followers  ? no no yes yes no no no no
Geometry2D  ? yes no yes yes partial yes no partial
Geometry3D  ? yes level 3 yes yes partial yes yes yes
Geospatial partial yes no no partial partial no no yes
Grouping  ? yes level 2 yes yes partial yes yes yes
Humanoid animation (H-Anim) partial partial no partial partial partial partial yes yes
Interpolation  ? yes level 2 yes yes partial yes yes yes
Key device sensor  ? yes level 2 partial yes partial yes yes yes
Layering  ? no no no partial no yes partial no
Layout  ? no no no partial no yes partial no
Lighting  ? yes level 2 yes yes partial yes yes yes
Navigation  ? yes level 1 yes yes partial yes yes yes
Networking  ? no no yes yes partial yes yes yes
NURBS  ? no no yes partial partial yes partial no
Particle systems  ? no no no yes no no partial yes
Picking sensor  ? no no no no no no yes yes
Pointing device sensor  ?  ? no yes yes partial yes yes yes
Programmable shaders  ? yes no yes yes no partial no no
Rendering  ? yes level 4 yes yes partial yes yes yes
Rigid body physics  ? no no  ? yes no no no partial
Scripting - ECMAScript yes yes no yes yes partial no yes yes
Scripting - Java  ? partial (external) no yes yes partial no no yes
Shape  ? yes level 2 yes yes partial yes yes yes
- FillProperties node  ? yes no no partial partial no  ? partial
- LineProperties node  ? yes no partial yes partial no  ? yes
Sound  ? yes yes yes yes partial yes yes partial
Text  ? yes no yes yes partial yes yes partial
Texturing  ? yes level 1 yes yes partial partial yes yes
Texturing3D  ? no no yes yes no no no partial
Time  ? yes level 2 yes yes partial yes yes yes
Players BS Contact FreeWRL Heilan InstantReality Octaga OpenVRML SwirlX3D Vivaty Xj3D