Difference between revisions of "Technology Contributions"
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Informal suggestions are also welcome. Open dialog often occurs on the [mailto:x3d-public@web3d.org?subject=X3D%20Web3D%20Technology%20Contribution x3d-public mailing list] ([http://web3d.org/mailman/listinfo/x3d-public_web3d.org subscribe]). | Informal suggestions are also welcome. Open dialog often occurs on the [mailto:x3d-public@web3d.org?subject=X3D%20Web3D%20Technology%20Contribution x3d-public mailing list] ([http://web3d.org/mailman/listinfo/x3d-public_web3d.org subscribe]). | ||
− | Contributors often decide to [http://web3d.org/membership/join Join the Web3D Consortium] to help protect their valuable investments of effort. All | + | Contributors often decide to [http://web3d.org/membership/join Join the Web3D Consortium] to help protect their valuable investments of effort. All contributions need to follow the [http://www.web3d.org/cgi-bin/fetch/fetch.cgi?ipr Web3D Intellectual Property Rights (IPR) Policy] in order to be formally accepted. Similar to HTML, this approach has kept the X3D Graphics International Standard royalty free with no cost required for any use. |
You are welcome to [http://www.web3d.org/realtime-3d/page/contact/x3d-chairs contact the X3D Working Group cochairs] and discuss your goals. Experience has shown that thoroughness and diligence are the key is to get the technology done correctly and well. We want to benefit the entire Web. | You are welcome to [http://www.web3d.org/realtime-3d/page/contact/x3d-chairs contact the X3D Working Group cochairs] and discuss your goals. Experience has shown that thoroughness and diligence are the key is to get the technology done correctly and well. We want to benefit the entire Web. | ||
Thank you for considering the possibilities and proposing opportunities for progress. | Thank you for considering the possibilities and proposing opportunities for progress. |
Revision as of 16:00, 19 October 2013
The Web3D Consortium is always happy to receive proposals for Technology Contributions that might help to advance 3D graphics on the Web.
Please contact the X3D Working Group cochairs or contact Web3D Consortium to discuss your idea. Dialog and questions are always welcome.
Information needed for a formal technology contribution typically includes the following:
- Name and affiliation of Contributor
- Name of Technology
- Description
- Relevant standards, as appropriate
- for example X3D Graphics, X3D Compressed Binary Encoding, Humanoid Animation, Augmented Reality (AR), etc.
- What capability might it add
- Are there patents or license restrictions?
- is the contributor a Member of Web3D Consortium?
- Is an example implementation available?
- Is the example implementation open source or proprietary?
- Are there any usage examples (content or code)?
- Are there test cases?
- Is there documentation available?
- Willingness to provide a briefing or participate in X3D Working Group efforts on this topic?
- Goals regarding any public announcements regarding this contribution
- Additional individuals involved
- Open issues and future work
Complete responses are not needed, all suggestions are diligently considered. Our primary goal at first is just to get a sense of what you hope to accomplish.
Informal suggestions are also welcome. Open dialog often occurs on the x3d-public mailing list (subscribe).
Contributors often decide to Join the Web3D Consortium to help protect their valuable investments of effort. All contributions need to follow the Web3D Intellectual Property Rights (IPR) Policy in order to be formally accepted. Similar to HTML, this approach has kept the X3D Graphics International Standard royalty free with no cost required for any use.
You are welcome to contact the X3D Working Group cochairs and discuss your goals. Experience has shown that thoroughness and diligence are the key is to get the technology done correctly and well. We want to benefit the entire Web.
Thank you for considering the possibilities and proposing opportunities for progress.