Difference between revisions of "X3D version 3.4 Development"

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[[X3D version 3.4 Development]] efforts are evolutionary improvements to the widely proven X3D Graphics architecture.
 
[[X3D version 3.4 Development]] efforts are evolutionary improvements to the widely proven X3D Graphics architecture.
  
Web3D Consortium working groups currently define specification goals and requirements. Working group efforts are often the focus for defining and testing new X3D components.
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Web3D Consortium working groups currently define specification goals and requirements. Working group efforts are often the focus for defining and testing new X3D components.
  
 
We publicly review these goals annually during [http://www.web3d2014.org Web3D Conference] and [http://s2014.siggraph.org/attendees/birds-feather SIGGRAPH BOF] meetings.
 
We publicly review these goals annually during [http://www.web3d2014.org Web3D Conference] and [http://s2014.siggraph.org/attendees/birds-feather SIGGRAPH BOF] meetings.
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X3D version 3.4 progress also informs and helps to extend [[X3D version 4.0 Development]].
 
X3D version 3.4 progress also informs and helps to extend [[X3D version 4.0 Development]].
  
The following list shows that a lot of interesting capabilities have been proposed and are under way for X3D version 3.4. However, topics on this list are not guaranteed to be completed! Rather these are all works in progress.
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The following list shows that a lot of interesting capabilities have been proposed and are under way for X3D version 3.4. However, topics on this list are not guaranteed to be completed! Rather these are all works in progress.
  
Activity and approval proceeds based on technical contributions and Web3D Consortium Member priorities. Please consider [http://web3d.org/membership/join joining Web3D] to help advance 3D graphics on the Web.
+
Activity and approval proceeds based on technical contributions and Web3D Consortium Member priorities. Please consider [http://web3d.org/membership/join joining Web3D] to help advance 3D graphics on the Web.
  
 
== Candidate capabilities ==
 
== Candidate capabilities ==
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** [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/shaders.html Shaders]: improved support and better interoperability, library of examples
 
** [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/shaders.html Shaders]: improved support and better interoperability, library of examples
 
** '''Texturing''': [http://en.wikipedia.org/wiki/Texture_atlas Texture atlas], [http://en.wikipedia.org/wiki/Projective_texture_mapping projective texture mapping (PTM)], required or recommended formats for imagery and video (.gif .bmp .svg .flv etc.)
 
** '''Texturing''': [http://en.wikipedia.org/wiki/Texture_atlas Texture atlas], [http://en.wikipedia.org/wiki/Projective_texture_mapping projective texture mapping (PTM)], required or recommended formats for imagery and video (.gif .bmp .svg .flv etc.)
* '''Audio and video''': adding royalty-free formats, streamability, aural spatialization using reflection from simple geometry
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* '''Audio and video''': adding royalty-free formats, streamability, aural spatialization using reflection from simple geometry
 
* [http://www.web3d.org/realtime-3d/working-groups/computer-aided-design-cad Computer Aided Design (CAD)] Interactive/Mobile Profile, to include:
 
* [http://www.web3d.org/realtime-3d/working-groups/computer-aided-design-cad Computer Aided Design (CAD)] Interactive/Mobile Profile, to include:
 
** [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/CADInterchange.html CADInterchange profile] plus FillProperties/LineProperties, primitive/Geometry2D nodes, Extrusion, NURBS, ClipPlane
 
** [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/CADInterchange.html CADInterchange profile] plus FillProperties/LineProperties, primitive/Geometry2D nodes, Extrusion, NURBS, ClipPlane
 
** Part selection/animation, 3D printing, [http://www.web3d.org/realtime-3d/news/3d-graphics-compress-call-contributions Compressed Binary Encoding (CBE)], possibly [http://svn.xj3d.org/xj3d_website/trunk/extensions/annotation.html annotations component]
 
** Part selection/animation, 3D printing, [http://www.web3d.org/realtime-3d/news/3d-graphics-compress-call-contributions Compressed Binary Encoding (CBE)], possibly [http://svn.xj3d.org/xj3d_website/trunk/extensions/annotation.html annotations component]
* [http://www.ecma-international.org/publications/standards/Ecma-262.htm ECMAScript] (Javascript) specification revision: confirm compatibility with [http://www.web3d.org/files/specifications/19777-1/V3.0/index.html X3D scripting]
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* [http://www.ecma-international.org/publications/standards/Ecma-262.htm ECMAScript] (Javascript) specification revision: confirm compatibility with [http://www.web3d.org/files/specifications/19777-1/V3.0/index.html X3D scripting]
 
* '''Generalized input/output interface support'''
 
* '''Generalized input/output interface support'''
 
** Possibly [http://www.cs.unc.edu/Research/vrpn/index.html Virtual Reality Peripheral Network (VRPN)], gesture recognition (such as [http://en.wikipedia.org/wiki/Kinect KINECT]), etc.
 
** Possibly [http://www.cs.unc.edu/Research/vrpn/index.html Virtual Reality Peripheral Network (VRPN)], gesture recognition (such as [http://en.wikipedia.org/wiki/Kinect KINECT]), etc.
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* '''Networking''': consider [http://www.web3d.org/x3d/content/examples/Basic/Networking NetworkSensor] and event-passing issues, streaming using [http://www.json.org JSON], server-side 3D topics
 
* '''Networking''': consider [http://www.web3d.org/x3d/content/examples/Basic/Networking NetworkSensor] and event-passing issues, streaming using [http://www.json.org JSON], server-side 3D topics
 
* '''Security and privacy''': conduct formal review to ensure that strengths and potential vulnerabilities are formally documented.
 
* '''Security and privacy''': conduct formal review to ensure that strengths and potential vulnerabilities are formally documented.
* '''Viewing and navigation''': cinematic camera control, alternative navigation types (such as PAN, [http://www.x3dom.org/?p=3536 TURNTABLE] etc.), [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/behaviours.html Recommended navigation behaviours] review
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* '''Viewing and navigation''': cinematic camera control, alternative navigation types (such as PAN, [http://www.x3dom.org/?p=3536 TURNTABLE] etc.), [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/behaviours.html Recommended navigation behaviours] review
  
All suggestions and recommendations are welcome. Component improvements and additions are approved by Web3D Consortium members.
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All suggestions and recommendations are welcome. Component improvements and additions are approved by Web3D Consortium members.
  
 
Please [http://www.web3d.org/realtime-3d/contact contact us] if you think additional technologies need to be considered.
 
Please [http://www.web3d.org/realtime-3d/contact contact us] if you think additional technologies need to be considered.
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== Backwards and forwards compatibility ==
 
== Backwards and forwards compatibility ==
  
Thanks to careful design and insistence on implementation/evaluation, the X3D International Standard has maintained both steady growth and interoperability ever since Virtual Reality Modeling Language (VRML) in 1997. This track record of stability and innovation is among the best in the 3D graphics industry.
+
Thanks to careful design and insistence on implementation/evaluation, the X3D International Standard has maintained both steady growth and interoperability ever since Virtual Reality Modeling Language (VRML) in 1997. This track record of stability and innovation is among the best in the 3D graphics industry.
  
[[X3D version 4.0 Development]] efforts are focused on HTML5/Declarative 3D/X3DOM and Augmented Reality Continuum (ARC) technologies, which may require architectural changes. Some new technologies may get pushed from 4.0 to 3.4 (or back again) after careful consideration by the respective working groups.
+
[[X3D version 4.0 Development]] efforts are focused on HTML5/Declarative 3D/X3DOM and Augmented Reality Continuum (ARC) technologies, which may require architectural changes. Some new technologies may get pushed from 4.0 to 3.4 (or back again) after careful consideration by the respective working groups.
  
* As with all other X3D components, all work is defined in the abstract specification has corresponding file encodings (.x3d .x3dv .x3db) and language bindings (ECMAScript and Java).
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* As with all other X3D components, all work is defined in the abstract specification has corresponding file encodings (.x3d .x3dv .x3db) and language bindings (ECMAScript and Java).  
 
* Compatibility concerns include evolutionary efforts to upgrade the X3D Compressed Binary Encoding (CBE), as described in the [http://www.web3d.org/realtime-3d/working-groups/x3d/compressed-binary/x3d-compressed-binary-encoding-call-contributions X3D Compressed Binary Encoding Call For Contributions].
 
* Compatibility concerns include evolutionary efforts to upgrade the X3D Compressed Binary Encoding (CBE), as described in the [http://www.web3d.org/realtime-3d/working-groups/x3d/compressed-binary/x3d-compressed-binary-encoding-call-contributions X3D Compressed Binary Encoding Call For Contributions].
 
 
* ECMAscript (JavaScript) support in X3D needs to be upgraded to the new standard for that rapidly improving programming language.
 
* ECMAscript (JavaScript) support in X3D needs to be upgraded to the new standard for that rapidly improving programming language.
 
**[http://standards.iso.org/ittf/PubliclyAvailableStandards/c055755_ISO_IEC_16262_2011(E).zip ISO/IEC 16262:2011 Information technology — ECMAScript language specification] (.zip download)
 
**[http://standards.iso.org/ittf/PubliclyAvailableStandards/c055755_ISO_IEC_16262_2011(E).zip ISO/IEC 16262:2011 Information technology — ECMAScript language specification] (.zip download)
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== Schedule ==
 
== Schedule ==
  
* '''X3D CADInterchange Profile goal.''' Implementations are complete and tested. The [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/CADInterchange.html X3D CADInterchange Profile] was completed as part of X3D version 3.3 during 2013.
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* '''X3D CADInterchange Profile goal.''' Implementations are complete and tested. The [http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/CADInterchange.html X3D CADInterchange Profile] was completed as part of X3D version 3.3 during 2013.
 
* '''Mobile Profile.''' Calling out a reduced palette for mobile devices remains a potential goal for 2014, but might instead become part of X3D version 4.0 efforts.
 
* '''Mobile Profile.''' Calling out a reduced palette for mobile devices remains a potential goal for 2014, but might instead become part of X3D version 4.0 efforts.
 
* '''X3D Compressed Binary Encoding (CBE) goal.''' This work is proceeding in parallel.
 
* '''X3D Compressed Binary Encoding (CBE) goal.''' This work is proceeding in parallel.
* '''X3D version 3.4 goal.''' Review progress during SIGGRAPH 2014, continue work in parallel with X3D version 4.0. Web3D Consortium members decide when a draft specification proceeds to ISO.
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* '''X3D version 3.4 goal.''' Review progress during SIGGRAPH 2014, continue work in parallel with X3D version 4.0. Web3D Consortium members decide when a draft specification proceeds to ISO.

Revision as of 15:38, 3 January 2014

Strategic overview

X3D version 3.4 Development efforts are evolutionary improvements to the widely proven X3D Graphics architecture.

Web3D Consortium working groups currently define specification goals and requirements. Working group efforts are often the focus for defining and testing new X3D components.

We publicly review these goals annually during Web3D Conference and SIGGRAPH BOF meetings.

Suggestions, development and discussion via the x3d-public mailing list is ongoing. X3D version 3.4 progress also informs and helps to extend X3D version 4.0 Development.

The following list shows that a lot of interesting capabilities have been proposed and are under way for X3D version 3.4. However, topics on this list are not guaranteed to be completed! Rather these are all works in progress.

Activity and approval proceeds based on technical contributions and Web3D Consortium Member priorities. Please consider joining Web3D to help advance 3D graphics on the Web.

Candidate capabilities

All suggestions and recommendations are welcome. Component improvements and additions are approved by Web3D Consortium members.

Please contact us if you think additional technologies need to be considered.

Backwards and forwards compatibility

Thanks to careful design and insistence on implementation/evaluation, the X3D International Standard has maintained both steady growth and interoperability ever since Virtual Reality Modeling Language (VRML) in 1997. This track record of stability and innovation is among the best in the 3D graphics industry.

X3D version 4.0 Development efforts are focused on HTML5/Declarative 3D/X3DOM and Augmented Reality Continuum (ARC) technologies, which may require architectural changes. Some new technologies may get pushed from 4.0 to 3.4 (or back again) after careful consideration by the respective working groups.

Schedule

  • X3D CADInterchange Profile goal. Implementations are complete and tested. The X3D CADInterchange Profile was completed as part of X3D version 3.3 during 2013.
  • Mobile Profile. Calling out a reduced palette for mobile devices remains a potential goal for 2014, but might instead become part of X3D version 4.0 efforts.
  • X3D Compressed Binary Encoding (CBE) goal. This work is proceeding in parallel.
  • X3D version 3.4 goal. Review progress during SIGGRAPH 2014, continue work in parallel with X3D version 4.0. Web3D Consortium members decide when a draft specification proceeds to ISO.