Difference between revisions of "Jul 16th, 2014 at 5:00pm PDT, Agenda and Minutes"

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H-Anim Birds of the Feather started at 8:10 pm Eastern and adjourned at pm
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H-Anim Birds of the Feather started at 8:10 pm Eastern and adjourned at 9:24 pm
  
 
Dick Puk, Don Brutzman, and Wiliam Glascoe attended  
 
Dick Puk, Don Brutzman, and Wiliam Glascoe attended  
  
Room size is limited to 20 people for the BoF venue! This is unusually small
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Room size is limited to 20 people for the BoF venue! This is small but we'll make do.
We need a table (size:= )
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Myeong suggests one hour for H-Anim WG meeting, 1-hr for Korean Chapter then 1-hr H-Anim BoF meeting.  
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Myeong Won suggests one hour for H-Anim WG meeting, 1-hr for Korean Chapter then 1-hr H-Anim BoF meeting.  
 +
 
 
The SIGGRAPH final program is at the printer so we have to conform to the printed scheduled! See Anita H.
 
The SIGGRAPH final program is at the printer so we have to conform to the printed scheduled! See Anita H.
 +
 
Don suggested we review the work completed to date and how folks can get involved in the working group.
 
Don suggested we review the work completed to date and how folks can get involved in the working group.
  
Dick suggest we technical in the BoF
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Dick suggest we stay technical in the BoF and avoid any SC24 administrative discussion
Outreach in the first third of the meeting.  
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Use the flyer. Be responsive to the audience questions. Questions up front, if at all must
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The Outreach should be tailored to the audience responses to a couple of ice breaker questions.
 +
 
 +
Use the H-Anim flyer.
  
Ten slides at most.
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Don suggests there be no more than ten (10) slides not including the screenshots illustrating the work performed.
  
 
1. I'm working Outreach slides (20 minutes presentation 10 minutes discussion). (web3D.org, YouTube channel, Hackathons, Contests)
 
1. I'm working Outreach slides (20 minutes presentation 10 minutes discussion). (web3D.org, YouTube channel, Hackathons, Contests)
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0.  
 
0.  
  
Monday, 11 August 2014 at 2:00-3:30 pm Pacific
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Monday, 11 August 2014 at 2:00-3:30 pm (90 minutes) Pacific
  
Summarize the work started
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30 minutes: Opening Remarks (ice breaker questions to focus Outreach brief:
 +
Working Group membership opportunities
 +
animation projects
 +
  (YouTube channel, web3D examples, Hackathons, Contests, Theses, Dissertations, Classes)
  
1. Humanoid Animation (H-Anim) Part 1: Architecture
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15 minutes:  Humanoid Animation (H-Anim) Part 1: Architecture (10-min presentation 5 min Q&A) - Dick and Don will assist Myeong
  
2. Humanoid Animation (H-Anim) Part 2: Motion Capture
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15 minutes: Humanoid Animation (H-Anim) Part 2: Motion Capture (10-min presentation 5 min Q&A) -
  
3. H-Anim Facial Animation
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15 minutes: H-Anim Facial Animation (10-min presentation 5 min Q&A) -
  
4. H-Anim Hands and Feet Animation
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15 minutes: H-Anim Hands and Feet Animation (10-min presentation 5 min Q&A) -
  
5. etc.
 
 
   
 
   
 
Monday, 11 August 2014 at 3:30-5:00 pm Pacific
 
Monday, 11 August 2014 at 3:30-5:00 pm Pacific

Revision as of 18:28, 16 July 2014

H-Anim Birds of the Feather started at 8:10 pm Eastern and adjourned at 9:24 pm

Dick Puk, Don Brutzman, and Wiliam Glascoe attended

Room size is limited to 20 people for the BoF venue! This is small but we'll make do.

Myeong Won suggests one hour for H-Anim WG meeting, 1-hr for Korean Chapter then 1-hr H-Anim BoF meeting.

The SIGGRAPH final program is at the printer so we have to conform to the printed scheduled! See Anita H.

Don suggested we review the work completed to date and how folks can get involved in the working group.

Dick suggest we stay technical in the BoF and avoid any SC24 administrative discussion

The Outreach should be tailored to the audience responses to a couple of ice breaker questions.

Use the H-Anim flyer.

Don suggests there be no more than ten (10) slides not including the screenshots illustrating the work performed.

1. I'm working Outreach slides (20 minutes presentation 10 minutes discussion). (web3D.org, YouTube channel, Hackathons, Contests) 2. Myeong Won Lee's work (focus on what we can do with H-Anim; and how it's done today) 3. Skin (3D meshes Joe Williams; textures; vertex colors; dynamic textures 4. Tools (X3D Edit)

Four topics with screenshots galore

And guess what, 90 minutes just went by

Goals: Snapshot of what's goes

1. Who else? H-Anim projects (success, in progress, failures) 2. What is it you need? 3. How can I do medical informatics to bridge (Biology and Technology) 4. 5. 6. 7. 8. 9. 0.

Monday, 11 August 2014 at 2:00-3:30 pm (90 minutes) Pacific

30 minutes: Opening Remarks (ice breaker questions to focus Outreach brief: Working Group membership opportunities animation projects

  (YouTube channel, web3D examples, Hackathons, Contests, Theses, Dissertations, Classes) 

15 minutes: Humanoid Animation (H-Anim) Part 1: Architecture (10-min presentation 5 min Q&A) - Dick and Don will assist Myeong

15 minutes: Humanoid Animation (H-Anim) Part 2: Motion Capture (10-min presentation 5 min Q&A) -

15 minutes: H-Anim Facial Animation (10-min presentation 5 min Q&A) -

15 minutes: H-Anim Hands and Feet Animation (10-min presentation 5 min Q&A) -


Monday, 11 August 2014 at 3:30-5:00 pm Pacific

1. Projective Texture Mapping

2. X3D Augmented Reality

3. X3D CAD Conversion

4. X3D Physical Sensors

5. etc.