ComposedCubeMapTexture
From Web3D.org
Contents
ComposedCubeMapTexture
Specification Link: ComposedCubeMapTexture
ComposedCubeMapTexture : X3DEnvironmentTextureNode { SFNode [in,out] back NULL [X3DTexture2DNode] SFNode [in,out] bottom NULL [X3DTexture2DNode] SFNode [in,out] front NULL [X3DTexture2DNode] SFNode [in,out] left NULL [X3DTexture2DNode] SFNode [in,out] metadata NULL [X3DMetadataObject] SFNode [in,out] right NULL [X3DTexture2DNode] SFNode [in,out] top NULL [X3DTexture2DNode] }
DTD Validation
Children
Children must appear as follows:
- A single, optional IS.
- A single, optional node derived from X3DMetadataObject for the metadata field.
- Any number, including zero, of Texture2DNodes, which are:
NOTE: The DTD does not allow an appropriately typed Prototype node to be substituted for any Texture2DNodes.This has been reported.
Attributes
- There are no other attributes requiring validation.
Schema Validation
Children
Children must appear as follows:
- A single, optional IS.
- A single, optional node derived from X3DMetadataObject for the metadata field.
- From zero to six nodes in total of any of the following:
- ImageTexture
- MovieTexture
- PixelTexture
- An appropriately typed Prototype
Attributes
- There are no other attributes requiring validation.
Schematron validation
TBD