H-Anim
1. Humanoid Animation (H-Anim) WG Meeting
- Regular Meetings: 1st Wednesday of month at 5pm, PDT or PST for 1 hour
- Next Meeting: March 6 (Wednesday), 2013, at 5pm, PST
- Agenda and Minutes
2. New work items and working draft
- New Work Item Proposal nwip_HAnim130206
- Working Draft Summary for the H-Anim motion definition HAnimDraftSummary130206
3. NWIP's scope and responsibility
What do you think of determining responsible persons for each scope? Please add responsible persons for each item. We recommend that the persons of responsibility work on draft and/or examples for conformance.
- Definition of a humanoid character model capable of generating motion from captured motion data ==> Myeong
- Definition of a humanoid character model capable of generating motion using 3D scanner data ==> Myeong/William
- Definition of a humanoid character model capable of generating motion using a general motion definition such as keyframe, interpolation, kinematics, and dynamics for human figures ==> Myeong
- Definition of motion parameters for transferring or exchanging motion between different human character models ==> Myeong
- Definition of a motion data interface for including motion data ==> Myeong
- Definition of a motion viewer’s functionality ==> Myeong
- Definition of interoperable human behavior prototypes ==> Don/William
- Definition of a 3D skinning interface ==> Joe
- Definition of a recording interface for human motion such as gait ==> Don/William
- Provision for easier exchange of characters from design systems to H-Anim systems. ==> Myeong
4. Previous work
- Web3D members-only H-Anim wiki
- Accommodating Diverse Models (also linked there for members: Proposed amendment to H-Anim Specification)
- Proposed amendment to H-Anim Specification
- H-Anim http://www.web3d.org/realtime-3d/h-anim
- ISO 19774 H-Anim Specification http://www.web3d.org/files/specifications/19774/V1.0/
- X3D Humanoid animation (H-Anim) component http://www.web3d.org/files/specifications/19775-1/V3.2/Part01/components/hanim.html
- H-Anim examples http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/
- Player support - shows five full implementations and three partial implementations http://www.web3d.org/x3d/wiki/index.php/Player_support_for_X3D_components
- Tool support - shows five full implementations and two partial implementations http://www.web3d.org/x3d/wiki/index.php/Tool_support_for_X3D_components
- X3D Tool-tips includes multilingual synopses of H-Anim nodes and fields http://www.web3d.org/x3d/content/examples/X3dResources.html#Tooltips
- Previous incomplete works: H-Anim: Accommodating Diverse Models, on the member wiki:
- H-Anim mailing list and archives (for subscribers):
5. Resources
- H-Anim Executive Summary for more Working Group information
- H-Anim working group
- Humanoid Animation V1.0 Specification (.zip)
- H-Anim Examples in the X3D Basic Examples Archive
- H-Anim examples archive:
H-Anim Behavior Prototypes
Prototypes for HAnimBehavior node, which collects OrientationInterpolators for aggregate animation of an H-Anim humanoid model, and
HAnimBodyBehaviorChooser, which selects one body and enables/disables multiple aggregate behaviors.
- http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/
- http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/Web3D2007BlendedBehaviorsChangeableBodies.pdf
- http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/ApaydinThesis.pdf
6. Standards Development
- Specification
- Conformance
- Examples
7. H-Anim WG Charter
- March 2012: H-Anim Working Group Draft Charter materials by Web3D Korean Chapter
8. WG Members
- William Glascoe
- Joe D. Williams
- Keith Victor
- David Bruner
- Anita Havele
- Richard F. Puk
- Don Brutzman
- Kwan-Hee Yoo
- Myeong Won Lee
Current Work
Joe and Don are working on
- Confirming first the status of all current work relative to the approved H-Anim Specification
- updating web3d.org
- X3D examples for H-Anim
- X3D tooltips
- X3D Player Support for H-Anim
- X3D Authoring Tool Support for H-Anim including X3D-Edit
- X3D Validator
- Re-opening all the important on H-Anim skinning
- Definitions, example test scenes, X3D-Edit support
- Proposing an improved H-Anim component for X3D v3.4
- Editing a corresponding update to H-Anim ISO 19774 Specification
The larger group is also working on
- interoperable, swappable behaviors
- motion capture
- facial animation
Before
This wiki page is the site for the recently renewed Humanoid Animation (H-Anim) Working Group.
Humanoid Animation (H-Anim) WG Meeting
- H-Anim WG Meeting at Web3D Conference & SIGGRAPH 2012, Los Angeles, USA, August 3, 2012
- Teleconferences: 1st Wednesday at 9:00am PDT every month
- Our August 2012 meeting will be replaced by the face-to-face H-Anim WG meeting (Hilton Checkers Hotel, 03 August at 16:00).
March 2012: H-Anim Working Group Draft Charter materials by Web3D Korean Chapter
Links of interest:
- H-Anim Executive Summary for more Working Group information
- H-Anim working group
- Humanoid Animation V1.0 Specification (.zip)
- H-Anim Examples in the X3D Basic Examples Archive
There has been previous work by the H-Anim working group during 2008-2009 that was not completed. Here are some additional links on the members-only wiki:
- Web3D members-only H-Anim wiki
- Accommodating Diverse Models (also linked there for members: Proposed amendment to H-Anim Specification)
- Proposed amendment to H-Anim Specification
- TODO list progress and problems
- TODO determine visibility permissions for items on the members-only sites (this is a decision by the working group, assuming that no proprietary information is included)
- TODO find prior working group charter
Much additional work has been proposed by the Korea Chapter.
- Definition of a humanoid character model capable of generating motion from captured motion data
- Definition of a humanoid character model capable of generating motion using a general motion definition such as keyframe, interpolation, kinematics and dynamics for human figures.
- Definition of motion parameters for transferring or exchanging motion between different human character models
- Definition of motion data interface for including motion data
- Definition of behavior modeling data
- Definition of motion viewer’s functionality
- Video human functionality and gestures will be considered in AR/MR working group efforts
We agreed on the 1 Feb 2012 teleconference that it is a good idea to document work on these many good ideas using this H-Anim public wiki. Further comment is welcome about this.
The main thing that is needed next is to get the H-Anim Working Group restarted and rejuvenated.
- H-Anim WG Charter
- TODO: we need 1-2 members who are willing to volunteer to serve as working group co-chairs.
- Working Draft for the H-Anim motion definition (in preparation) H-Anim Motion Definition