Contact
From Web3D.org
Contents
Contact
Specification Link: Contact
Contact : X3DNode { MFString [in,out] appliedParameters "BOUNCE" SFNode [in,out] body1 NULL [RigidBody] SFNode [in,out] body2 NULL [RigidBody] SFFloat [in,out] bounce 0 [0,1] SFVec3f [in,out] contactNormal 0 1 0 (-∞,∞) SFFloat [in,out] depth 0 (-∞,∞) SFVec2f [in,out] frictionCoefficients 0 0 [0,∞) SFVec3f [in,out] frictionDirection 0 1 0 (-∞,∞) SFNode [in,out] geometry1 NULL [X3DNBodyCollidableNode] SFNode [in,out] geometry2 NULL [X3DNBodyCollidableNode] SFNode [in,out] metadata NULL [X3DMetadataObject] SFFloat [in,out] minbounceSpeed 0 [0,∞) SFVec3f [in,out] position 0 0 0 (-∞,∞) SFVec2f [in,out] slipCoefficients 0 0 (-∞,∞) SFFloat [in,out] softnessConstantForceMix 0.0001 [0,1] SFFloat [in,out] softnessErrorCorrection 0.8 [0,1] SFVec2f [in,out] surfaceSpeed 0 0 (-∞,∞) }
Note: Although validation is provided this node cannot be included directly within an X3D file. It will only be created programmatically by the browser. It can only appear in the outputOnly contacts field of the CollisionSensor node and the inputOnly set_contacts field of the RigidBodyCollection node.
DTD Validation
Children
Children must appear as follows:
- A single, optional IS.
- A single, optional node derived from X3DMetadataObject for the metadata field.
- Any number, including none, of RigidBody, CollidableOffset, CollidableShape or Prototype nodes in any order.
Note that the DTD does not limit the number of children (excluding IS and metadata) to a maximum of four, i.e. body1, body2, geometry1 and geometry2.
Attributes
- There are no controls on the acceptable entries for the appliedParameters field.
- There are no limits on the values for the bounce, frictionCoefficients, minBounceSpeed, softnessConstantForceMix, or softnessErrorCorrection fields.
- The Contact node has a default containerField value of "children".
Schema Validation
TBD
Schematron validation
TBD