X3D Python Language Binding

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Revision as of 15:36, 20 July 2018 by Brutzman (Talk | contribs) (Motivation: ideas)

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Motivation

Why:

  • multiple language bindings provide equivalent implementations of X3D Scene Access Interface (SAI) Specification, which in turn accesses the X3D Architecture Specification
  • Python is widely used
  • We are not afraid of programming languages that depend on whitespace
  • spec relationships diagram

Resources

list them


Deliverables

  • prose and spec
  • examples
  • implementation
  • game plan