X3D and HTML5 examples

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  • Draft Example #1, Anchor link to new document


      <a href='aScene.x3d' title='A new X3D document.window'>Enter My Scene</a>
  • html anchor link.
  • In this case the host browser uses whatever it has access to in order to create a new window browsing context for the target .x3d resource.
  • Draft Example #2, embedded using object element.
    <object name='x3d' type='model/x3d+xml' 
      allow-same-origin allow-scripts>
      <param name='src' value='aScene.x3d'>
        <table>...</table>
    </object>
  • Opens nested browsing context in parent block element.
  • Fallback to html. (table in this case.)
  • Connections with DOM via event listeners (DOM<=>SAI).
  • Set of negotiated <param> pairs: initialization and runtime.
  • Draft Example #3, served as application/xhtml+xml
      <?xml version="1.0" encoding="utf-8" ?>
      <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" 
        "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
      <html xmlns="http://www.w3.org/1999/xhtml">
        <head>
          <style type=text/css'>
            x3d:X3D { height:200px;width:200px; }
          </style>
        </head>
        <body>
          <x3d:x3d 
            xmlns:x3d=
            "http://www.web3d.org/specifications/x3d-3.2.xsd">
            <Scene>
              <Shape>
                <Box size="4 4 4" />
              </Shape>
              <Shape>
                <Text string='"This is X3D Text"' />
              </Shape>
          </Scene>
        </x3d:x3d>
      </body>
      </html>


  • Draft Example #4, served as text/html
      <!DOCTYPE html>
      <html>
        <head>
          <style type=text/css'>
            X3D { height:100%;width:100%; }
          </style>
        </head>
        <body>
          <X3D name='x3dBlock' type='model/x3d+xml' 
            allow-same-origin allow-scripts>
            <Scene>
              <Viewpoint descrition='Start' />
              <Shape>
                <Box size="4 4 4" />
              </Shape>
              <Shape>
                <Text string='"This is X3D Text"' />
              </Shape>
            </Scene>
          </X3D>
          <mathml>
            <mrow><mi> x </mi><mo> + </mo>
            <mrow><mi> a </mi><mo> / </mo><mi> b </mi>
            </mrow></mrow>
          </mathml>
          
            WWWWorld Wide Web
          
        </body>
      </html>