H-Anim Future Work and Outreach 2014

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Revision as of 01:15, 21 January 2014 by Brutzman (Talk | contribs) (Tools)

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(Our meeting today is hosted by Myeong Won Lee and the Web3D Korea Chapter. Thank you - ham sa ham ni dah!)

Overview. Lots of activity continues to gradually proceed in H-Anim. These lists of suggested steps can help us stay organized and productive.


Examples

Human Skeleton

Korean Characters

  • prepared by MWL and students, excellent cartoon characters
  • Joints/Segments and skin, H-Anim compliant, LOA?
  • TODO add to Basic archives, find/review prior list of requested fixes

Tools

BVH Converter

  • Algorithm
  • MWL's C++ code, described in slides, final fixes needed
  • DPB to consider writing corresponding Java code

MWL H-ANIM Editor

  • What is the name of this tool please?
  • Can we announce availability?
  • Excellent and novel capabilities - TODO list
  • Can produce sophisticated animations

X3D Decorator

  • New, under development
  • XSLT stylesheet can follow "decorator pattern" to modify scene graphs
    • Converts .x3d to a modified .x3d
  • Current support for canonical form, omitting default values, url corrections, minor fixups


X3D Schematron Validation

  • X3D Schematron includes numerous validation rules
    • TODO list them?
  • Are asymmetry warnings helpful?
  • Still need rules for skin
  • Lists of additional joint, segment, site names