<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
<head>
</head>
<!--
<!--
Index for DEF node:
_0
-->
X3D Tooltips element index:
Appearance,
Extrusion,
head,
Material,
meta,
Scene,
Shape,
Transform,
Transform,
WorldInfo,
X3D,
accessType and
type,
XML data types,
field types
<Scene>
<WorldInfo title='ChopperBody.x3d'/>
<Transform translation='-0.1 -0.85 4.95952'>
<Transform rotation='0.8321951 -0.39732206 0.38676405 1.77988' scale='1.0 0.999999 0.999998' scaleOrientation='0.41401106 0.41635105 0.8094731 0.298078' translation='-0.319032 -0.0473949 -4.51302'>
<Shape>
<Extrusion creaseAngle='1.57' crossSection='0 0.2 0.6 0.2 0.8 0 0.8 -0.4 0.6 -0.6 0.2 -0.6 0 -0.4 -0.2 0 0 0.2' orientation='0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0' scale='0.021511 0.021511 0.659496 0.659496 0.872158 0.872158 1 1 1 1 0.872158 0.872158 0.659496 0.659496 0.048094 0.048094' solid='false' spine='0 -1 0 -0.003214 -0.953553 0 -0.002855 -0.876386 0 -0.003214 -0.74785 0 -0.003214 -0.445722 0 -0.003214 -0.323585 0 -0.003214 -0.252875 0 0 -0.2 0'/>
<Appearance>
</Appearance>
</Shape>
</Transform>
<Transform rotation='0.8273403 -0.41326016 0.38042614 1.77274' scaleOrientation='-0.17204592 0.27246588 0.94665855 0.228295' translation='-0.877833 0.458808 -4.77874'>
</Transform>
<Transform rotation='0.0 -1.0 0.0 0.873008' scale='0.0980455 0.370358 0.213029' translation='0.120967 0.410068 -4.95952'>
</Transform>
</Transform>
</Scene>
</X3D>
<!--
<!--
Index for DEF node:
_0
-->
-->
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->