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<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
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3 | <X3D profile='Immersive' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> |
4 | <head> |
5 | <meta name='title' content='RefractiveMaterial.x3d'/> |
6 | <meta name='description' content='X3D encodings example: create new node RefractiveMaterial for example PrototypesPlus.'/> |
7 | <meta name='creator' content='Don Brutzman and Joe Williams'/> |
8 | <meta name='created' content='1 June 2002'/> |
9 | <meta name='modified' content='28 October 2019'/> |
10 | <meta name='reference' content='PrototypesPlus.x3d'/> |
11 | <meta name='specificationSection' content='X3D encodings, ISO/IEC 19776-1.3, Part 1: XML encoding, Annex C.7 Prototypes and alternate representations'/> |
12 | <meta name='specificationUrl' content='https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/examples.html#PrototyesAndAlternateReps'/> |
13 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/Basic/X3dSpecifications/RefractiveMaterial.x3d'/> |
14 | <meta name='generator' content='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/> |
15 | <meta name='license' content='../license.html'/> |
16 | </head> |
17 | <Scene> |
18 | <!-- Protype definition for external use --> |
19 | <WorldInfo title='RefractiveMaterial.x3d'/> |
20 | <ProtoDeclare name='RefractiveMaterial'> |
21 | <ProtoInterface> |
22 | <field name='ambientIntensity' type='SFFloat' value='0' accessType='inputOutput'/> |
23 | <field name='diffuseColor' type='SFColor' value='0.5 0.5 0.5' accessType='inputOutput'/> |
24 | <field name='specularColor' type='SFColor' value='0 0 0' accessType='inputOutput'/> |
25 | <field name='emissiveColor' type='SFColor' value='0 0 0' accessType='inputOutput'/> |
26 | <field name='shininess' type='SFFloat' value='0' accessType='inputOutput'/> |
27 | <field name='transparency' type='SFFloat' value='0' accessType='inputOutput'/> |
28 | <field name='indexOfRefraction' type='SFFloat' value='0.1' accessType='inputOutput'/> |
29 | </ProtoInterface> |
30 | <ProtoBody> |
31 |
<!-- ROUTE information for RefractiveMaterialNode node:
[from RefractionScript.transparency_changed to transparency
]
-->
<Material DEF='RefractiveMaterialNode'> |
32 | <IS> |
33 | <connect nodeField='ambientIntensity' protoField='ambientIntensity'/> |
34 | <connect nodeField='diffuseColor' protoField='diffuseColor'/> |
35 | <connect nodeField='specularColor' protoField='specularColor'/> |
36 | <connect nodeField='emissiveColor' protoField='emissiveColor'/> |
37 | <connect nodeField='shininess' protoField='shininess'/> |
38 | <connect nodeField='transparency' protoField='transparency'/> |
39 | </IS> |
40 | </Material> |
41 | <!-- after first node in ProtoDeclare, remainder of nodes do not render --> |
42 |
<!-- ROUTE information for RefractionScript node:
[from transparency_changed to RefractiveMaterialNode.transparency
]
-->
<Script DEF='RefractionScript'> |
43 | <field name='transparencyInitial' type='SFFloat' accessType='inputOutput'/> |
44 | <field name='indexOfRefraction' type='SFFloat' accessType='inputOutput'/> |
45 | <field name='transparency_changed' type='SFFloat' accessType='outputOnly'/> |
46 | <IS> |
47 | <connect nodeField='transparencyInitial' protoField='transparency'/> |
48 | <connect nodeField='indexOfRefraction' protoField='indexOfRefraction'/> |
49 | </IS> |
<![CDATA[
ecmascript: function initialize() { // arbitary example modification of usual node properties var newTransparency = 1.0 - ((1.0 - transparencyInitial) * indexOfRefraction); Browser.println ('indexOfRefraction=' + indexOfRefraction + ', transparencyInitial=' + transparencyInitial + ', transparency_changed=' + newTransparency); transparency_changed = newTransparency; } function set_transparencyInitial (eventValue) { // input eventValue received for inputOutput field transparencyInitial = eventValue; } function set_indexOfRefraction (eventValue) { // input eventValue received for inputOutput field indexOfRefraction = eventValue; }
]]>
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51 | </Script> |
52 | < ROUTE fromNode='RefractionScript' fromField='transparency_changed' toNode='RefractiveMaterialNode' toField='transparency'/> |
53 | </ProtoBody> |
54 | </ProtoDeclare> |
55 | </Scene> |
56 | </X3D> |
Event Graph ROUTE Table with 1 ROUTE connection total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
RefractionScript
Script transparency_changed SFFloat |
RefractiveMaterialNode
Material transparency SFFloat |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
<ProtoDeclare
name='ProtoName'>
<field
name='fieldName'/> </ProtoDeclare>
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->