1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.2//EN" "https://www.web3d.org/specifications/x3d-3.2.dtd">
|
3 | <X3D profile='Immersive' version='3.2' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.2.xsd'> |
4 | <head> |
5 | <component level='2' name='RigidBodyPhysics'/> |
6 | <meta name='title' content='MotorJoint.x3d'/> |
7 | <meta name='description' content='Example scene for RigidBodyPhysics component'/> |
8 | <meta name='creator' content='Alan Hudson and Justin Couch'/> |
9 | <meta name='translator' content='Don Brutzman'/> |
10 | <meta name='created' content='1 January 2008'/> |
11 | <meta name='translated' content='26 December 2008'/> |
12 | <meta name='modified' content='4 February 2024'/> |
13 | <meta name='reference' content='http://www.xj3d.org/extensions/index.html#Physics'/> |
14 | <meta name='reference' content='originals/motor_joint.x3dv'/> |
15 | <meta name='reference' content='https://www.web3d.org/x3d/specifications/ISO-IEC-FDIS-19775-1.2-X3D-AbstractSpecification/Part01/components/rigid_physics.html'/> |
16 | <meta name=' warning ' content=' under development '/> |
17 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/MotorJoint.x3d'/> |
18 | <meta name='generator' content='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/> |
19 | <meta name='generator' content='Xj3D converter, http://www.xj3d.org'/> |
20 | <meta name='license' content='../../license.html'/> |
21 | </head> |
22 | <Scene> |
23 | <WorldInfo title='MotorJoint.x3d'/> |
24 | <Group> |
25 |
<!-- CollidableShape
SPHERE-GEOM-1 is a DEF node that has 1 USE node: USE_1 -->
<CollidableShape DEF='SPHERE-GEOM-1' containerField='children'> |
26 | <Shape containerField='shape'> |
27 | <Appearance> |
28 | <Material emissiveColor='1.0 0.0 0.0'/> |
29 | </Appearance> |
30 | <Sphere radius='0.2'/> |
31 | </Shape> |
32 | </CollidableShape> |
33 |
<!-- CollidableShape
SPHERE-GEOM-2 is a DEF node that has 1 USE node: USE_1 -->
<CollidableShape DEF='SPHERE-GEOM-2' containerField='children'> |
34 | <Shape containerField='shape'> |
35 | <Appearance> |
36 | <Material emissiveColor='0.0 0.0 1.0'/> |
37 | </Appearance> |
38 | <Sphere radius='0.2'/> |
39 | </Shape> |
40 | </CollidableShape> |
41 | </Group> |
42 | <RigidBodyCollection containerField='children'> |
43 | |
44 | <CollidableShape USE='SPHERE-GEOM-1' containerField='geometry'/> |
45 | </RigidBody> |
46 |
<!-- RigidBody
BODY-2 is a DEF node that has 1 USE node: USE_1
<!-- ROUTE information for BODY-2 node: [from PI.value_changed to position ] --> <RigidBody DEF='BODY-2' angularDampingFactor='0' containerField='bodies' linearVelocity='0.1 0.0 0.0' mass='0.1' position='0.3 0.0 0.0' useGlobalGravity='false'> |
47 | <CollidableShape USE='SPHERE-GEOM-2' containerField='geometry'/> |
48 | </RigidBody> |
49 | <SliderJoint axis='1.0 0.0 0.0' containerField='joints'> |
50 | <RigidBody USE='BODY-1' containerField='body1'/> |
51 | <RigidBody USE='BODY-2' containerField='body2'/> |
52 | </SliderJoint> |
53 | </RigidBodyCollection> |
54 |
<!-- ROUTE information for TS node:
[from fraction_changed to PI.set_fraction
]
-->
<TimeSensor DEF='TS' cycleInterval='10.0' loop='true'/> |
55 |
<!-- ROUTE information for PI node:
[from TS.fraction_changed to set_fraction
]
[from value_changed to BODY-2.position
]
-->
<PositionInterpolator DEF='PI' key='0.0 0.25 0.5 0.75 1.0' keyValue='-1.0 0.0 0.0 0.0 1.0 0.0 1.0 0.0 0.0 0.0 -1.0 0.0 -1.0 0.0 0.0'/> |
56 | < ROUTE fromNode='TS' fromField='fraction_changed' toNode='PI' toField='set_fraction'/> |
57 | < ROUTE fromNode='PI' fromField='value_changed' toNode='BODY-2' toField='position'/> |
58 | </Scene> |
59 | </X3D> |
Event Graph ROUTE Table with 2 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
TS
TimeSensor fraction_changed SFFloat |
PI
PositionInterpolator set_fraction SFFloat |
then
|
PI
PositionInterpolator value_changed SFVec3f |
BODY-2
RigidBody position SFVec3f |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->