1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
3 | <X3D profile='Interchange' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='loop.x3d'/> |
6 | <meta name='MovingImage' content='loop-movie.mpg'/> |
7 | <meta name='reference' content='http://www.nist.gov/vrml.html'/> |
8 | <meta name='reference' content='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html'/> |
9 | <meta name='creator' content='http://www.itl.nist.gov/div897/ctg/vrml/members.html'/> |
10 | <meta name='disclaimer' content='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/> |
11 | <meta name='reference' content='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml'/> |
12 | <meta name='info' content='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/> |
13 | <meta name='translator' content='Michael Kass NIST, Don Brutzman NPS'/> |
14 | <meta name='translated' content='21 January 2001'/> |
15 | <meta name='modified' content='28 August 2023'/> |
16 | <meta name='description' content='Test loop equals true. With the loop field set to true on a default TimeSensor node, the TimeSensor will continuously loop and generate events. The result is, a red Sphere geometry will continuously move from left to right in a loop forever when the world is loaded into the browser.'/> |
17 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/TimeSensor/loop.x3d'/> |
18 | <meta name='generator' content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/> |
19 | <meta name='generator' content='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/> |
20 | <meta name='license' content='../../license.html'/> |
21 | </head> |
22 | <Scene> |
23 | <WorldInfo title='loop.x3d'/> |
24 | <NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/> |
25 | <Viewpoint description='Front View'/> |
26 |
<!-- ROUTE information for TIME node:
[from fraction_changed to INTERP.set_fraction
]
-->
<TimeSensor DEF='TIME' loop='true'/> |
27 |
<!-- ROUTE information for INTERP node:
[from TIME.fraction_changed to set_fraction
]
[from value_changed to BALL.translation
]
-->
<PositionInterpolator DEF='INTERP' key='0 0.25 0.5 0.75 1' keyValue='0 0 0 3 0 0 0 0 0 -3 0 0 0 0 0'/> |
28 |
<!-- ROUTE information for BALL node:
[from INTERP.value_changed to translation
]
-->
<Transform DEF='BALL'> |
29 | <Shape> |
30 | <Appearance> |
31 | <Material diffuseColor='1 0 0'/> |
32 | </Appearance> |
33 | <Sphere/> |
34 | </Shape> |
35 | </Transform> |
36 | < ROUTE fromNode='TIME' fromField='fraction_changed' toNode='INTERP' toField='set_fraction'/> |
37 | < ROUTE fromNode='INTERP' fromField='value_changed' toNode='BALL' toField='translation'/> |
38 | </Scene> |
39 | </X3D> |
Event Graph ROUTE Table with 2 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
TIME
TimeSensor fraction_changed SFFloat |
INTERP
PositionInterpolator set_fraction SFFloat |
then
|
INTERP
PositionInterpolator value_changed SFVec3f |
BALL
Transform translation SFVec3f |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->