| 1 | 
            <?xml version="1.0" encoding="UTF-8"?>
          | 
      
| 2 | 
            <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
          | 
      
| 3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> | 
| 4 | <head> | 
| 5 | <meta name='title' content=' ProjectileInterpolatorArena.x3d '/> | 
| 6 | <meta name='description' content='A projectile motion application which displays range and max height values accoding to Vi and theta inputs. Calculations for drag force with air density are also taken into account.'/> | 
| 7 | <meta name='creator' content='Ozan APAYDIN'/> | 
| 8 | <meta name='created' content='10 December 2001'/> | 
| 9 | <meta name='modified' content='20 October 2019'/> | 
| 10 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Basic/StudentProjects/ProjectileInterpolatorArena.x3d '/> | 
| 11 | <meta name='generator' content='X3D-Edit 3.3, https://www.web3d.org/x3d/tools/X3D-Edit'/> | 
| 12 | <meta name='license' content='../license.html'/> | 
| 13 | </head> | 
| 14 | <Scene> | 
| 15 | <WorldInfo title='ProjectileInterpolatorArena.x3d'/> | 
| 16 | <ExternProtoDeclare name='ProjectileSliderBar' url=' "ProjectileSliderBarPrototype.wrl#ProjectileSliderBar" "https://www.web3d.org/x3d/content/examples/Basic/StudentProjects/ProjectileSliderBarPrototype.wrl#ProjectileSliderBar" "ProjectileSliderBarPrototype.x3d#ProjectileSliderBar" "https://www.web3d.org/x3d/content/examples/Basic/StudentProjects/ProjectileSliderBarPrototype.x3d#ProjectileSliderBar" '> | 
| 17 | <field name='name' type='MFString' accessType='initializeOnly'/> | 
| 18 | <field name='length' type='SFFloat' accessType='initializeOnly'/> | 
| 19 | <field name='width' type='SFFloat' accessType='initializeOnly'/> | 
| 20 | <field name='maxValue' type='SFFloat' accessType='initializeOnly'/> | 
| 21 | <field name='minValue' type='SFFloat' accessType='initializeOnly'/> | 
| 22 | <field name='barColor' type='SFColor' accessType='initializeOnly'/> | 
| 23 | <field name='pointerColor' type='SFColor' accessType='initializeOnly'/> | 
| 24 | <field name='nameColor' type='SFColor' accessType='initializeOnly'/> | 
| 25 | <field name='currentValueColor' type='SFColor' accessType='initializeOnly'/> | 
| 26 | <field name='currentValueInt' type='SFInt32' accessType='outputOnly'/> | 
| 27 | <field name='currentValueFloat' type='SFFloat' accessType='outputOnly'/> | 
| 28 | <field name='precision' type='SFInt32' accessType='initializeOnly'/> | 
| 29 | <field name='translation' type='SFVec3f' accessType='initializeOnly'/> | 
| 30 | </ExternProtoDeclare> | 
| 31 | <ExternProtoDeclare name='ProjectileInterpolator' url=' "ProjectileInterpolatorPrototype.wrl#ProjectileInterpolator" "https://www.web3d.org/x3d/content/examples/Basic/StudentProjects/ProjectileInterpolatorPrototype.wrl#ProjectileInterpolator" "ProjectileInterpolatorPrototype.x3d#ProjectileInterpolator" "https://www.web3d.org/x3d/content/examples/Basic/StudentProjects/ProjectileInterpolatorPrototype.x3d#ProjectileInterpolator" '> | 
| 32 | <field name='Vi' type='SFFloat' accessType='initializeOnly'/> | 
| 33 | <field name='theta' type='SFFloat' accessType='initializeOnly'/> | 
| 34 | <field name='B_m' type='SFFloat' accessType='initializeOnly'/> | 
| 35 | <field name='dt' type='SFFloat' accessType='initializeOnly'/> | 
| 36 | <field name='fraction' type='SFFloat' accessType='initializeOnly'/> | 
| 37 | <field name='set_fraction' type='SFFloat' accessType='inputOnly'/> | 
| 38 | <field name='set_theta' type='SFFloat' accessType='inputOnly'/> | 
| 39 | <field name='set_Vi' type='SFFloat' accessType='inputOnly'/> | 
| 40 | <field name='value_changed' type='SFVec3f' accessType='outputOnly'/> | 
| 41 | </ExternProtoDeclare> | 
| 42 | <Viewpoint DEF='FirstView' description='First view' position='60 15 150'/> | 
| 43 | 
                         
                                  <Background groundAngle='1.309 1.570796' groundColor='0 0 0' skyAngle='1.309 1.571'
  backUrl='  "urn:web3d:media:textures/panoramas/space_1_back.jpg"   "space_1_back.jpg 
                        "  "https://www.web3d.org/WorkingGroups/media/textures/panoramas/space_1_back.jpg 
                        "  "https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaPanoramas/space_1_back.jpg 
                        "  "http://www.web3dmedia.com/UniversalMedia/textures/panoramas/space_1_back.jpg 
                        "  "http://www.officetowers.com/UniversalMedia/textures/panoramas/space_1_back.jpg 
                        "  "http://geometrek.com/UniversalMedia/textures/panoramas/space_1_back.jpg 
                        "  "http://www.sc.ehu.es/ccwgamoa/UniversalMedia/textures/panoramas/space_1_back.jpg 
                        " '
  bottomUrl='  "urn:web3d:media:textures/panoramas/space_1_bottom.jpg"   "space_1_bottom.jpg 
                        "  "https://www.web3d.org/WorkingGroups/media/textures/panoramas/space_1_bottom.jpg 
                        "  "https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaPanoramas/space_1_bottom.jpg 
                        "  "http://www.web3dmedia.com/UniversalMedia/textures/panoramas/space_1_bottom.jpg 
                        "  "http://www.officetowers.com/UniversalMedia/textures/panoramas/space_1_bottom.jpg 
                        "  "http://geometrek.com/UniversalMedia/textures/panoramas/space_1_bottom.jpg 
                        "  "http://www.sc.ehu.es/ccwgamoa/UniversalMedia/textures/panoramas/space_1_bottom.jpg 
                        " '
  frontUrl='  "urn:web3d:media:textures/panoramas/space_1_front.jpg"   "space_1_front.jpg 
                        "  "https://www.web3d.org/WorkingGroups/media/textures/panoramas/space_1_front.jpg 
                        "  "https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaPanoramas/space_1_front.jpg 
                        "  "http://www.web3dmedia.com/UniversalMedia/textures/panoramas/space_1_front.jpg 
                        "  "http://www.officetowers.com/UniversalMedia/textures/panoramas/space_1_front.jpg 
                        "  "http://geometrek.com/UniversalMedia/textures/panoramas/space_1_front.jpg 
                        "  "http://www.sc.ehu.es/ccwgamoa/UniversalMedia/textures/panoramas/space_1_front.jpg 
                        " '
  leftUrl='  "urn:web3d:media:textures/panoramas/space_1_left.jpg"   "space_1_left.jpg 
                        "  "https://www.web3d.org/WorkingGroups/media/textures/panoramas/space_1_left.jpg 
                        "  "https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaPanoramas/space_1_left.jpg 
                        "  "http://www.web3dmedia.com/UniversalMedia/textures/panoramas/space_1_left.jpg 
                        "  "http://www.officetowers.com/UniversalMedia/textures/panoramas/space_1_left.jpg 
                        "  "http://geometrek.com/UniversalMedia/textures/panoramas/space_1_left.jpg 
                        "  "http://www.sc.ehu.es/ccwgamoa/UniversalMedia/textures/panoramas/space_1_left.jpg 
                        " '
  rightUrl='  "urn:web3d:media:textures/panoramas/space_1_right.jpg"   "space_1_right.jpg 
                        "  "https://www.web3d.org/WorkingGroups/media/textures/panoramas/space_1_right.jpg 
                        "  "https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaPanoramas/space_1_right.jpg 
                        "  "http://www.web3dmedia.com/UniversalMedia/textures/panoramas/space_1_right.jpg 
                        "  "http://www.officetowers.com/UniversalMedia/textures/panoramas/space_1_right.jpg 
                        "  "http://geometrek.com/UniversalMedia/textures/panoramas/space_1_right.jpg 
                        "  "http://www.sc.ehu.es/ccwgamoa/UniversalMedia/textures/panoramas/space_1_right.jpg 
                        " '
  topUrl='  "urn:web3d:media:textures/panoramas/space_1_top.jpg"   "space_1_top.jpg 
                        "  "https://www.web3d.org/WorkingGroups/media/textures/panoramas/space_1_top.jpg 
                        "  "https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaPanoramas/space_1_top.jpg 
                        "  "http://www.web3dmedia.com/UniversalMedia/textures/panoramas/space_1_top.jpg 
                        "  "http://www.officetowers.com/UniversalMedia/textures/panoramas/space_1_top.jpg 
                        "  "http://geometrek.com/UniversalMedia/textures/panoramas/space_1_top.jpg 
                        "  "http://www.sc.ehu.es/ccwgamoa/UniversalMedia/textures/panoramas/space_1_top.jpg 
                        " '/>
 | 
                  
| 44 | <DirectionalLight direction='0 -1 0' intensity='0.5'/> | 
| 45 | 
                         
                          
 
          <!-- ROUTE information for SliderVelocity node: 
[from currentValueFloat to ProjectileInterpolator.set_Vi
                        ]
 --> 
<ProtoInstance name='ProjectileSliderBar' DEF='SliderVelocity'>  | 
| 46 | <fieldValue name='name' value='"Vi"'/> | 
| 47 | <fieldValue name='length' value='1.5'/> | 
| 48 | <fieldValue name='width' value='1'/> | 
| 49 | <fieldValue name='maxValue' value='30'/> | 
| 50 | <fieldValue name='minValue' value='0'/> | 
| 51 | <fieldValue name='barColor' value='0 0 1'/> | 
| 52 | <fieldValue name='pointerColor' value='1 1 0'/> | 
| 53 | <fieldValue name='nameColor' value='1 0 1'/> | 
| 54 | <fieldValue name='precision' value='1'/> | 
| 55 | <fieldValue name='translation' value='-0.04 0.06 0.0'/> | 
| 56 | </ProtoInstance> | 
| 57 | 
                         
                          
 
          <!-- ROUTE information for SliderAngle node: 
[from currentValueFloat to ProjectileInterpolator.set_theta
                        ]
 --> 
<ProtoInstance name='ProjectileSliderBar' DEF='SliderAngle'>  | 
| 58 | <fieldValue name='name' value='"Theta"'/> | 
| 59 | <fieldValue name='length' value='1.5'/> | 
| 60 | <fieldValue name='width' value='1'/> | 
| 61 | <fieldValue name='maxValue' value='90'/> | 
| 62 | <fieldValue name='minValue' value='0'/> | 
| 63 | <fieldValue name='barColor' value='1 0 0'/> | 
| 64 | <fieldValue name='pointerColor' value='1 1 0'/> | 
| 65 | <fieldValue name='nameColor' value='0 1 1'/> | 
| 66 | <fieldValue name='precision' value='1'/> | 
| 67 | <fieldValue name='translation' value='-0.04 0.05 0.0'/> | 
| 68 | </ProtoInstance> | 
| 69 | 
                         
                          
 
          <!-- ROUTE information for TimeCycle node: 
[from currentValueFloat to TimeConverter.setTime
                        ]
 --> 
<ProtoInstance name='ProjectileSliderBar' DEF='TimeCycle'>  | 
| 70 | <fieldValue name='name' value='"CycleInterval"'/> | 
| 71 | <fieldValue name='length' value='1.5'/> | 
| 72 | <fieldValue name='width' value='1'/> | 
| 73 | <fieldValue name='maxValue' value='5'/> | 
| 74 | <fieldValue name='minValue' value='1'/> | 
| 75 | <fieldValue name='barColor' value='0 1 0'/> | 
| 76 | <fieldValue name='pointerColor' value='1 1 0'/> | 
| 77 | <fieldValue name='nameColor' value='0 0.3 1'/> | 
| 78 | <fieldValue name='precision' value='1'/> | 
| 79 | <fieldValue name='translation' value='-0.04 0.04 0.0'/> | 
| 80 | </ProtoInstance> | 
| 81 | 
                         
                          
 
          <!-- ROUTE information for ProjectileInterpolator node: 
[from SliderVelocity.currentValueFloat to set_Vi
                        ]
[from SliderAngle.currentValueFloat to set_theta
                        ]
[from Timer.fraction_changed to set_fraction
                        ]
[from value_changed to ValueDisplayer.setTextValues
                        ]
[from value_changed to BallTransform.set_translation
                        ]
 --> 
<ProtoInstance name='ProjectileInterpolator' DEF='ProjectileInterpolator'/>  | 
                  
| 82 | < ROUTE fromNode='SliderVelocity' fromField='currentValueFloat' toNode='ProjectileInterpolator' toField='set_Vi'/> | 
| 83 | < ROUTE fromNode='SliderAngle' fromField='currentValueFloat' toNode='ProjectileInterpolator' toField='set_theta'/> | 
| 84 | <Transform> | 
| 85 | <Group DEF='HUDGroup'> | 
| 86 | <Collision enabled='false'> | 
| 87 | 
                                           
                                            
 
                         <!-- ROUTE information for HudProx node: 
[from position_changed to HudTransform.set_translation
                                          ]
[from orientation_changed to HudTransform.set_rotation
                                          ]
[self-route from position_changed to center
                                          ]
 --> 
<ProximitySensor DEF='HudProx' size='1000000 1000000 1000000'/>  | 
                                    
| 88 | 
                                           
                                            
 
                         <!-- ROUTE information for HudTransform node: 
[from HudProx.position_changed to set_translation
                                          ]
[from HudProx.orientation_changed to set_rotation
                                          ]
 --> 
<Transform DEF='HudTransform'>  | 
| 89 | <Transform translation='0.05 0.06 -0.2'> | 
| 90 | <Transform DEF='TrajectoryTextTransform'> | 
| 91 | <Shape> | 
| 92 | |
| 93 | <FontStyle size='0.01' style='BOLD'/> | 
| 94 | </Text> | 
| 95 | <Appearance> | 
| 96 | <Material diffuseColor='0.9 0.7 0.0'/> | 
| 97 | </Appearance> | 
| 98 | </Shape> | 
| 99 | </Transform> | 
| 100 | <Transform translation='0.0 -0.015 0.0'> | 
| 101 | <Shape> | 
| 102 | 
                                                                   
                                                                    
 
                                             <!-- Text
                                                                  HeightText is a DEF node that has 1 USE node: USE_1 --> 
<Text DEF='HeightText' string='"Max Height 0.0"'>  | 
| 103 | <FontStyle size='0.01' style='BOLD'/> | 
| 104 | </Text> | 
| 105 | <Appearance> | 
| 106 | <Material diffuseColor='0 1 0'/> | 
| 107 | </Appearance> | 
| 108 | </Shape> | 
| 109 | </Transform> | 
| 110 | </Transform> | 
| 111 | </Transform> | 
| 112 | </Collision> | 
| 113 | </Group> | 
| 114 | </Transform> | 
| 115 | < ROUTE fromNode='HudProx' fromField='position_changed' toNode='HudTransform' toField='set_translation'/> | 
| 116 | < ROUTE fromNode='HudProx' fromField='position_changed' toNode='HudProx' toField='center'/> | 
| 117 | < ROUTE fromNode='HudProx' fromField='orientation_changed' toNode='HudTransform' toField='set_rotation'/> | 
| 118 | 
                         
                          
 
          <!-- ROUTE information for ValueDisplayer node: 
[from ProjectileInterpolator.value_changed to setTextValues
                        ]
[from HitSensor.isActive to reset
                        ]
 --> 
<Script DEF='ValueDisplayer' directOutput='true'>  | 
| 119 | <field name='setTextValues' type='SFVec3f' accessType='inputOnly'/> | 
| 120 | <field name='reset' type='SFBool' accessType='inputOnly'/> | 
| 121 | <field name='RangeText' type='SFNode' accessType='initializeOnly'> | 
| 122 | <Text USE='RangeText'/> | 
| 123 | </field> | 
| 124 | <field name='HeightText' type='SFNode' accessType='initializeOnly'> | 
| 125 | <Text USE='HeightText'/> | 
| 126 | </field> | 
                              
                                 <![CDATA[
                              
                              
      
ecmascript:
var maxValue;
function initialize() {
   maxValue = 0;
}
function setTextValues(values, timeEvent) {
   var precision = 2;
   RangeText.string[0] ='Range            ' + roundOff(values[0], precision);
   if(values[1] > maxValue) {
      maxValue = roundOff(values[1], precision);
      Browser.println ('maximum' + maxValue);
   }
   Browser.println ('values' + values[1]);
   HeightText.string[0] ='Max Height   ' + maxValue;
}
function reset(bool, eventTime) {
   maxValue = 0;
}
//A function to round the values regarding to given precision.
function roundOff(value, precision) {
   var result;
   var isNegative = false;
   var wholeInt = Math.round(value * Math.pow(10, precision));
 
   //Negative numbers creates exceptional condition, therefor they are converted
   //to positive values.
   if(wholeInt < 0) {
      wholeInt = -wholeInt;
      isNegative = true;
   }
   var whole = wholeInt.toString();
   
   var decPoint = whole.length - precision;
   
   //Exception when precision is bigger than the string length   
   if(decPoint < 0) {
      i = -decPoint;
      for(i; i > 0; i--) {  
         whole ='0' + whole;
      }
      //Calculate decPoint according to new string expanded with 0s      
      decPoint = whole.length - precision;
   }
   if(whole !='0') {
      //Put the decimal point on the appropriate place
      result = whole.substring(0, decPoint);
      result +='.';
      result += whole.substring(decPoint, whole.length);
   }
   else { //If the string is'0', then result is'0'
      result = whole;
   }
   
   //Negative numbers are altered.
   if(isNegative) {
      result ='-' + result;
   }
   //Convert the String value to Float.
   resultFloat = parseFloat(result); 
  
  
   return resultFloat;
  
}
    
                              
                                 ]]>
                              
                            | 
                        |
| 128 | </Script> | 
| 129 | < ROUTE fromNode='ProjectileInterpolator' fromField='value_changed' toNode='ValueDisplayer' toField='setTextValues'/> | 
| 130 | <Transform translation='0.0 -0.7 0.0'> | 
| 131 | <Collision> | 
| 132 | <Shape> | 
| 133 | <Appearance> | 
| 134 | 
                                                 
                                                                              <ImageTexture
                                                
  url='  "grass_1.jpg 
                                                "  "https://www.web3d.org/x3d/content/examples/Basic/StudentProjects/grass_1.jpg 
                                                "  "https://www.web3d.org/WorkingGroups/media/textures/nature/grass_1.jpg 
                                                " '/>
 | 
                                          
| 135 | <TextureTransform scale='8 4'/> | 
| 136 | </Appearance> | 
| 137 | <ElevationGrid xDimension='4' xSpacing='40' zSpacing='25' height='-0.75 -0.75 -0.75 -0.75 -0.75 -0.75 -0.75 -0.75 -0.75 -0.75 -0.75 -0.75 -0.75 -0.75 -0.75 -0.75'/> | 
| 138 | </Shape> | 
| 139 | </Collision> | 
| 140 | </Transform> | 
| 141 | <Transform translation='0 0 12.5'> | 
| 142 | 
                               
                                
 
               <!-- ROUTE information for BallTransform node: 
[from ProjectileInterpolator.value_changed to set_translation
                              ]
 --> 
<Transform DEF='BallTransform'>  | 
| 143 | <Shape> | 
| 144 | <Appearance> | 
| 145 | <Material diffuseColor='1 0 0'/> | 
| 146 | </Appearance> | 
| 147 | <Sphere radius='1.5'/> | 
| 148 | </Shape> | 
| 149 | <Viewpoint description='BallView' position='0 10 70'/> | 
| 150 | 
                                     
                                      
 
                    <!-- ROUTE information for HitSensor node: 
[from touchTime to Timer.set_startTime
                                    ]
[from isActive to ValueDisplayer.reset
                                    ]
 --> 
<TouchSensor DEF='HitSensor'/>  | 
                              
| 151 | </Transform> | 
| 152 | </Transform> | 
| 153 | 
                         
                          
 
          <!-- TimeSensor
                        Timer is a DEF node that has 1 USE node: USE_1
                         
<!-- ROUTE information for Timer node: [from HitSensor.touchTime to set_startTime ] [from fraction_changed to ProjectileInterpolator.set_fraction ] --> <TimeSensor DEF='Timer' cycleInterval='3.5'/>  | 
                  
| 154 | < ROUTE fromNode='Timer' fromField='fraction_changed' toNode='ProjectileInterpolator' toField='set_fraction'/> | 
| 155 | < ROUTE fromNode='HitSensor' fromField='touchTime' toNode='Timer' toField='set_startTime'/> | 
| 156 | < ROUTE fromNode='HitSensor' fromField='isActive' toNode='ValueDisplayer' toField='reset'/> | 
| 157 | < ROUTE fromNode='ProjectileInterpolator' fromField='value_changed' toNode='BallTransform' toField='set_translation'/> | 
| 158 | 
                         
                          
 
          <!-- ROUTE information for TimeConverter node: 
[from TimeCycle.currentValueFloat to setTime
                        ]
 --> 
<Script DEF='TimeConverter' directOutput='true'>  | 
| 159 | <field name='TimerNode' type='SFNode' accessType='initializeOnly'> | 
| 160 | <TimeSensor USE='Timer'/> | 
| 161 | </field> | 
| 162 | <field name='setTime' type='SFFloat' accessType='inputOnly'/> | 
                              
                                 <![CDATA[
                              
                              
      
ecmascript:
function initialize() {
}
function setTime(inputTime, timeEvent) {
   TimerNode.cycleInterval = inputTime;
}
    
                              
                                 ]]>
                              
                            | 
                        |
| 164 | </Script> | 
| 165 | < ROUTE fromNode='TimeCycle' fromField='currentValueFloat' toNode='TimeConverter' toField='setTime'/> | 
| 166 | </Scene> | 
| 167 | </X3D> | 
Event Graph ROUTE Table entries with 11 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
| 
               HitSensor
                TouchSensor touchTime SFTime  | 
            
               Timer
                TimeSensor set_startTime SFTime  | 
            
               
                  
                     then
                  
               
                | 
            
               Timer
                TimeSensor fraction_changed SFFloat  | 
            
               ProjectileInterpolator
                ProtoInstance set_fraction SFFloat  | 
            
               
                  
                     then
                  
               
                | 
            
               ProjectileInterpolator
                ProtoInstance value_changed SFVec3f  | 
            
               ValueDisplayer
                Script setTextValues SFVec3f  | 
            
|||
| 
               
                  
                     then
                  
               
                | 
            
               ProjectileInterpolator
                ProtoInstance value_changed SFVec3f  | 
            
               BallTransform
                Transform set_translation SFVec3f  | 
            
            
||||||||
| 
               HitSensor
                TouchSensor isActive SFBool  | 
            
               ValueDisplayer
                Script reset SFBool  | 
            
            
|||||||||
| 
               TimeConverter
                Script  | 
            No direct ROUTE connection found for events to/from this node. Contains SFNode field with direct access to another node.  | 
         
| 
               ValueDisplayer
                Script  | 
            No direct ROUTE connection found for events to/from this node. Contains SFNode fields with direct access to another node.  | 
         
| 
               HudProx
                ProximitySensor position_changed SFVec3f  | 
            
               HudTransform
                Transform set_translation SFVec3f  | 
            
            
|
| 
               HudProx
                ProximitySensor orientation_changed SFRotation  | 
            
               HudTransform
                Transform set_rotation SFRotation  | 
            
            
| 
               ProjectileInterpolator
                ProtoInstance value_changed SFVec3f  | 
            
               ValueDisplayer
                Script setTextValues SFVec3f  | 
            
            
|
| 
               ProjectileInterpolator
                ProtoInstance value_changed SFVec3f  | 
            
               BallTransform
                Transform set_translation SFVec3f  | 
            
            
| 
               SliderAngle
                ProtoInstance currentValueFloat SFFloat  | 
            
               ProjectileInterpolator
                ProtoInstance set_theta SFFloat  | 
            
               
                  
                     then
                  
               
                | 
            
               ProjectileInterpolator
                ProtoInstance value_changed SFVec3f  | 
            
               ValueDisplayer
                Script setTextValues SFVec3f  | 
            
||
| 
               
                  
                     then
                  
               
                | 
            
               ProjectileInterpolator
                ProtoInstance value_changed SFVec3f  | 
            
               BallTransform
                Transform set_translation SFVec3f  | 
            
            
||||
| 
               SliderVelocity
                ProtoInstance currentValueFloat SFFloat  | 
            
               ProjectileInterpolator
                ProtoInstance set_Vi SFFloat  | 
            
               
                  
                     then
                  
               
                | 
            
               ProjectileInterpolator
                ProtoInstance value_changed SFVec3f  | 
            
               ValueDisplayer
                Script setTextValues SFVec3f  | 
            
||
| 
               
                  
                     then
                  
               
                | 
            
               ProjectileInterpolator
                ProtoInstance value_changed SFVec3f  | 
            
               BallTransform
                Transform set_translation SFVec3f  | 
            
            
||||
| 
               TimeCycle
                ProtoInstance currentValueFloat SFFloat  | 
            
               TimeConverter
                Script setTime SFFloat  | 
            
            
         <!--
Color-coding legend: X3D terminology 
<X3dNode
          DEF='idName' field='value'/> 
 matches XML terminology 
<XmlElement
          DEF='idName' attribute='value'/> 
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
   
<ProtoInstance name='ProtoName'>
	<field
         name='fieldName'/> </ProtoInstance>
 -->
      
         
            
         
         <!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->