translation_complex_s_pixeltexture.x3d
X_ITE X3D Player | Test PixelTexture translation along S axis for complex geometry. Test browser ability to apply translations of (left to right) -100.75 0, -23.25 0, 0 0, 23.25 0, and 100.75 to a PixelTexture consisting of a square checkerboard of blue (lower left quadrant), yellow (lower right), red (upper right) and green (upper left) mapped to the faces of complex geometry, mapping with default complex geometry mapping rules. The result is (moving counter-clockwise from the corner of the bottom face of the ElevationGrid, the side and bottom end cap of the Extrusion, and the front of the IndexedFaceSet) : Column #1 is half width BLUE, full width YELLOW, half width BLUE, half width GREEN, full width RED, half width GREEN. Column #2 half width YELLOW, full BLUE, half width YELLOW, half width RED, full GREEN, half width RED. Column #3 is full width BLUE, full width RED, full width YELLOW, full width GREEN. Column #4 is identical to column #1. Column #5 is identical to column #2. |
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Original X3D scene: translation_complex_s_pixeltexture.x3d