X3D Example Archives: Conformance Nist, Geometry, Cylinder

 

Cylinder is a geometry node. Wikipedia: Cylinder.

X3D Tooltips of interest: Cylinder.

X3D Specification sections of interest: 13 Geometry3D component, 13.2 Concepts and 13.3.3 Cylinder.

X3D Examples Archives of related interest:

 
  9 X3D Models       X3D Model Descriptions
   default_cylinder default cylinder A cylinder center at the origin in the local coordinate system, and measures from -1 to +1 in all three dimensions.
   extents extents A simple cylinder that specifies values other than the default for the radius and height fields. Carmelo Montanez
   extra_large extra large An extra large cylinder that tests the upper boundary condition. We have specified a viewpoint to keep the test results from being undefined.
   floats floats A simple cylinder that specifies floating point values for the radius and height fields.
   no_bottom no bottom A simple cylinder with the bottom field set to false, which indicates that the bottom of the cylinder should not be visible. Carmelo Montanez
   no_sides no sides A simple Cylinder with the side field set to false, which indicates that the sides of the cylinder should not be visible. Carmelo Montanez
   no_top no top A simple cylinder with the top field set to false, which indicates that the top of the cylinder should not be visible.
   small_view small view A very small cylinder that tests the lower boundary condition. This time, we have set an initial viewpoint of (0 0 1) to help ensure that the cone is initially visible.
   texture texture A default cylinder with a simple imagetexture applied.

The X3D Resources: Examples page and Savage Developers Guide provide more information about the production of this archive.